edgarv / hdritools
HDRITools is a set of simple tools to manipulate HDR images. They include a viewer, a batch tonemapper, basic JNI bindings for OpenEXR and Matlab extensions to read and save OpenEXR files.
☆26Updated 4 years ago
Alternatives and similar repositories for hdritools:
Users that are interested in hdritools are comparing it to the libraries listed below
- Data files for Mitsuba 2☆33Updated 2 weeks ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 12 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆121Updated last year
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆49Updated 5 years ago
- ☆72Updated last year
- Exporter for blender that exports the scene into pbrt's ascii file format.☆60Updated 2 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆56Updated 2 years ago
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆42Updated 6 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆86Updated last year
- Tiny script to compare tonemapping operators☆21Updated 7 years ago
- ☆93Updated 3 years ago
- Headers, tests, and examples for Covariance Tracing☆48Updated 4 years ago
- GPU ray tracing framework using NVIDIA OptiX 7 and 8☆39Updated 3 months ago
- Scientific RAW to HDR merging tool☆82Updated 6 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- OptiX 9 Lightweight Wrapper Library☆103Updated last month
- OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tri…☆53Updated 4 years ago
- BSDF plotting scripts☆11Updated 3 years ago
- ☆17Updated 3 years ago
- Source Code for "Fast Radius Search Exploiting Ray Tracing Frameworks"☆22Updated 4 years ago
- pbrt-v4 render engine/exporter for Blender☆32Updated this week
- A differential theory of radiative transfer☆62Updated 5 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆33Updated 4 years ago
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Updated 3 years ago
- Interactive Path Tracing with Spatiotemporal Variance Guided Filter (SVGF)☆121Updated 4 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆94Updated 2 years ago
- Offline renderer used for my blog posts☆103Updated 6 years ago
- GPU Photon Mapper☆38Updated 4 years ago
- A visualization and editing tool for reflectance data☆135Updated 5 years ago
- A Low-Dimensional Function Space for Efficient Spectral Upsampling☆19Updated last year