AcademySoftwareFoundation / openexr-images
Collection of images associated with the OpenEXR distribution
☆105Updated last year
Alternatives and similar repositories for openexr-images:
Users that are interested in openexr-images are comparing it to the libraries listed below
- OpenDCX Repository☆90Updated 7 years ago
- open source Ptex utilities (e.g. texture transfer)☆71Updated 3 months ago
- ☆192Updated 2 months ago
- OpenVDB Points Development Repository☆40Updated 8 years ago
- Rendering plugin for Pixar's USD Hydra☆128Updated 8 months ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆71Updated 4 years ago
- 🌄Landscape for popular open source projects used in the motion picture industry. This interactive landscape similar to that of the CNCF …☆131Updated this week
- RAW to ACES Utility☆155Updated 2 weeks ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆67Updated 7 years ago
- Academy / ASC Common LUT (CLF) Format Sample Implementations☆43Updated 2 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆184Updated 4 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆68Updated 4 years ago
- Color Configurations for OpenColorIO☆69Updated 5 years ago
- Houdini Ocean Toolkit☆73Updated last year
- This project includes recipes to build Pixar's Universal Scene Description, its Python bindings, and all necessary prerequisites on Mac a…☆231Updated 4 years ago
- OpenEXR bindings for Python☆95Updated 2 years ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆96Updated 3 weeks ago
- Cycles for Gaffer☆85Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆86Updated last year
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆40Updated 4 years ago
- All 3rd party dependencies necessary for building Gaffer☆33Updated this week
- Reference Implementation of SMPTE ST2065-4☆43Updated last year
- A project to make it easier for people to use Maya animation in their tools and pipelines.☆214Updated 10 months ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆20Updated 2 years ago
- OpenEXR files able to isolate any object of a CG image with a perfect antialiazing☆128Updated 7 months ago
- Tiny script to compare tonemapping operators☆21Updated 8 years ago
- Houdini exporter for pbrt-v3☆31Updated 2 years ago
- White paper describing the Autodesk Standard Surface shader.☆346Updated 2 years ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆27Updated 5 months ago