smistad / OpenCL-GVFLinks
An optimized OpenCL implementation of Gradient Vector Flow (GVF) that runs on GPUs and CPUs for both 2D and 3D. For more details about the implementation, see the scientific article Real-time gradient vector flow on GPUs using OpenCL http://www.springerlink.com/content/v0071r27706u5135/
☆30Updated 8 years ago
Alternatives and similar repositories for OpenCL-GVF
Users that are interested in OpenCL-GVF are comparing it to the libraries listed below
Sorting:
- OpenGP☆81Updated 3 years ago
- Distributed Gradient-Domain Processing of Planar and Spherical Images☆26Updated 4 years ago
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆196Updated 8 years ago
- Reconstruction of triangulated surfaces from range-scanned point clouds☆36Updated 7 years ago
- OpenCL based demosaic (debayer) for GPUs☆19Updated 8 years ago
- Parallel/GPU level set volume segmentation using OpenCL☆18Updated 6 years ago
- Computes the 3D Delaunay triangulation on the GPU☆132Updated 4 years ago
- Port of Marco Attene's meshfix to compile and run on Mac OS X☆29Updated 8 years ago
- ☆88Updated 7 years ago
- ☆167Updated 5 years ago
- 3D geometry processing environment☆83Updated 9 years ago
- ☆74Updated 10 years ago
- Non-Negative Least Squares implementation for Eigen3☆37Updated 2 years ago
- A library that implements the maxflow-mincut algorithm.☆44Updated 4 years ago
- Conjugate Gradient solver written in CUDA☆28Updated 6 years ago
- Official libmv codebase☆320Updated 11 years ago
- TooN - Tom's Object Oriented Numerics library☆127Updated last year
- Conjugate Gradient for Least Squares in CUDA☆52Updated 10 years ago
- C++ class for constructing the signed distance function from a level set function.☆16Updated 8 years ago
- The Visualization and Computer Graphics Library (VCG) fork of☆46Updated 3 months ago
- The hottest High Dynamic Range (HDR) Library☆254Updated 2 months ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 14 years ago
- CMake build of http://www.cs.jhu.edu/~misha/Code/PoissonRecon/ with MATLAB MEX-File bindings☆22Updated 10 years ago
- An out-of-core volumetric rendering application.☆95Updated 2 years ago
- Fast computation of Gauss transforms in multiple dimensions; enables efficient Kernel Density Estimation (KDE) with Gaussian kernels.☆65Updated 6 years ago
- GPU accelerated pre-filtered cubic b-spline interpolation using CUDA☆125Updated 8 years ago
- Simple ray intersection library similar to coldet - succedeed by libacc☆39Updated 3 months ago
- GPU-accelerated Levenberg-Marquardt curve fitting in CUDA☆333Updated 3 weeks ago
- Matlab toolbox for managing 3D scenes and physically-based rendering.☆50Updated 5 years ago
- C++ library for fast Gauss transforms.☆70Updated last year