BlueBrain / LivreLinks
Large-scale Interactive Volume Rendering Engine
☆32Updated 3 years ago
Alternatives and similar repositories for Livre
Users that are interested in Livre are comparing it to the libraries listed below
Sorting:
- GPU-accelerated, out-of-core volume rendering library.☆19Updated last year
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- Tools associated with DGtal Library☆48Updated this week
- Mesh Decimation Tool☆97Updated 10 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 7 months ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆69Updated 11 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- ☆122Updated 12 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 7 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆55Updated 6 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- An out-of-core volumetric rendering application.☆94Updated last year
- Parallel Delaunay and Voronoi Tessellation and Density Estimation☆29Updated 3 years ago
- Combinatorial and Geometric modeling with Generic N-dimensional Maps☆48Updated 6 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆41Updated 11 years ago
- A basic Volume Renderer mainly for Medical Images like CT-Scans and MRI Images☆76Updated 3 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- Ork - An OpenGL rendering kernel from Inria☆35Updated 7 years ago
- Fast mesh simplification via edge collapsing☆134Updated 8 years ago
- Real-time visualization of 3D vector field using 3D textures in CUDA☆36Updated 10 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago