BlueBrain / LivreLinks
Large-scale Interactive Volume Rendering Engine
☆32Updated 3 years ago
Alternatives and similar repositories for Livre
Users that are interested in Livre are comparing it to the libraries listed below
Sorting:
- GPU-accelerated, out-of-core volume rendering library.☆19Updated last year
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago
- A basic Volume Renderer mainly for Medical Images like CT-Scans and MRI Images☆76Updated 3 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 4 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 8 months ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 7 years ago
- Spherical Harmonic Tools☆103Updated 8 years ago
- Parallel Delaunay and Voronoi Tessellation and Density Estimation☆29Updated 3 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- A micro packet ray tracer☆14Updated 7 years ago
- Mesh Decimation Tool☆97Updated 10 years ago
- ☆122Updated 12 years ago
- mesh geometry tools☆25Updated 4 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- Graphics and physics research, snippets, demos☆132Updated 9 years ago
- CIS565 Final Project☆13Updated 10 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 8 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago