sintefmath / hpmcLinks
HPMC is a small OpenGL/C/C++-library that extractes iso-surfaces of volumetric data directly on the GPU.
☆21Updated 10 years ago
Alternatives and similar repositories for hpmc
Users that are interested in hpmc are comparing it to the libraries listed below
Sorting:
- Dual Marching Cubes Implementation in C++☆66Updated 4 years ago
- Isosurface extraction from regular voxel grids☆79Updated 7 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆55Updated 6 years ago
- Fast CUDA 3x3 SVD☆73Updated 6 years ago
- Progressive compression of 3D triangular meshes☆42Updated last week
- c++ optimal transport solver on 2D grids☆56Updated 5 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 4 months ago
- Gradient domain processing for signals (and geometry) on meshes☆36Updated last week
- ☆75Updated 10 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆96Updated last year
- Spherical Harmonic Tools☆103Updated 8 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆138Updated 3 years ago
- Signed Distance Function from triangle mesh.☆93Updated 6 years ago
- Fast singular value decomposition, diagonalization, QR decomposition of 3x3 matrices.☆157Updated 3 years ago
- Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation☆71Updated 5 years ago
- UGU: Unclearness Geometry Utility☆40Updated last month
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 3 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆178Updated 7 years ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆78Updated 2 years ago
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆57Updated 3 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆57Updated 2 months ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- An example that complies and runs the fast winding number for soups☆77Updated 6 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆121Updated 2 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- Directional Field Synthesis, Design, and Processing☆84Updated 3 years ago
- Indirect Predicates for Geometric Constructions☆46Updated last month