sintefmath / hpmc
HPMC is a small OpenGL/C/C++-library that extractes iso-surfaces of volumetric data directly on the GPU.
☆21Updated 10 years ago
Alternatives and similar repositories for hpmc:
Users that are interested in hpmc are comparing it to the libraries listed below
- Isosurface extraction from regular voxel grids☆79Updated 7 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 4 years ago
- ☆126Updated 2 months ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 5 months ago
- Gradient domain processing for signals (and geometry) on meshes☆35Updated 2 weeks ago
- ☆15Updated 7 years ago
- ☆74Updated 10 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆53Updated 6 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆56Updated 3 years ago
- An example that complies and runs the fast winding number for soups☆71Updated 6 years ago
- Progressive compression of 3D triangular meshes☆42Updated 2 months ago
- c++ optimal transport solver on 2D grids☆53Updated 5 years ago
- Indirect Predicates for Geometric Constructions☆45Updated last week
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆65Updated last year
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆116Updated 13 years ago
- Directional Field Synthesis, Design, and Processing☆82Updated 3 years ago
- Some generalized barycentric coordinates.☆16Updated 7 years ago
- Fast CUDA 3x3 SVD☆71Updated 6 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆54Updated last year
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Updated 3 years ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 2 years ago
- Signed Distance Function from triangle mesh.☆92Updated 5 years ago
- Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation☆71Updated 5 years ago
- OpenGP☆81Updated 2 years ago
- The Robust Quad Mesh Extraction Library☆111Updated 4 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆59Updated 3 years ago
- UGU: Unclearness Geometry Utility☆40Updated this week
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆37Updated last year
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆98Updated 3 years ago