shotgunsoftware / shotgunEvents
Flow Production Tracking event processing framework.
☆130Updated 2 months ago
Alternatives and similar repositories for shotgunEvents:
Users that are interested in shotgunEvents are comparing it to the libraries listed below
- The Flow Production Tracking Pipeline Toolkit Core API☆92Updated 2 weeks ago
- Easily copy shading nodes from Maya to Katana☆65Updated 5 years ago
- All available (but undocumented) environment variables in Autodesk Maya☆168Updated 2 months ago
- Playblasting in Maya done right☆165Updated 2 months ago
- A cross-platform environment management system for VFX/animation production plus R&D☆169Updated 3 years ago
- Gizmos for nuke☆132Updated 10 years ago
- Rez package recipe collection☆72Updated last year
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆51Updated last month
- Usd Asset Resolver Reference Implementations☆109Updated this week
- An Experimental Batch Scene Parser☆105Updated last year
- Compressed sequence string module for Python☆123Updated last week
- Scripts to build rez pakages for various open source vfx and animation packages☆77Updated 4 months ago
- my nuke environment setup☆82Updated 11 years ago
- Red9 StudioPack for Maya☆222Updated last year
- Package-based application launcher for VFX and games production☆187Updated 2 weeks ago
- Shotgun Ecosystem Developer Day 2018 - Documentation and Resources☆13Updated 5 years ago
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆69Updated 4 years ago
- A generalized visual effects pipeline☆99Updated 2 years ago
- A Python tool allowing for Nuke python commands to be executed from outside Nuke☆87Updated 7 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆99Updated 8 months ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆61Updated 5 years ago
- The safe post-production pipeline - https://getavalon.github.io/2.0☆220Updated 3 years ago
- Pyblish base library - see https://github.com/pyblish/pyblish for details.☆127Updated 7 months ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 3 months ago
- Python stubs for VFX and Animation☆146Updated 3 months ago
- Easily copy shading nodes from Maya to Katana (add Arnold 5)☆10Updated 4 years ago
- Documentation & Code Snippets for Maya's v-ray commands☆53Updated 9 years ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆165Updated 3 years ago
- Pyblish for Maya☆66Updated last year
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆101Updated last year