Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Megascans assets and mixing materials.
☆74Oct 15, 2024Updated last year
Alternatives and similar repositories for clarisse_survival_kit
Users that are interested in clarisse_survival_kit are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Houdini Engine integration for Isotropix Clarisse☆24Apr 21, 2018Updated 7 years ago
- D3+Keen CG/3D production calculators based on my excel/calc sheets, mainly for lighting☆13Sep 21, 2017Updated 8 years ago
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Jun 17, 2021Updated 4 years ago
- CyclopsVFX, is an Open Source Production Tracking Software and pipeline toolkit, for your VFX, Video Game and Animation pipeline.☆14Jun 28, 2022Updated 3 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Feb 9, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- CyclopsVFX, is an Open Source Production Tracking and visual effects pipeline toolkit, for VFX, Video Game and Animation projects.☆18Nov 21, 2017Updated 8 years ago
- Collection of tools and resources for Foundry's Katana software (lookdev,lighting).☆26Sep 18, 2022Updated 3 years ago
- Mainly Python pipeline tools for Maya☆23Dec 9, 2020Updated 5 years ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆215Apr 13, 2019Updated 6 years ago
- Template code and explanation to quickly start building a python plugin for RV player☆19Sep 2, 2020Updated 5 years ago
- The personal selected toolsets about CGI pipeline development.☆18Mar 13, 2022Updated 4 years ago
- Maya to Houdini Geometry Exporter☆26Feb 14, 2017Updated 9 years ago
- Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.☆100May 6, 2024Updated last year
- Easily copy shading nodes from Maya to Katana☆70Dec 9, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- iograft is a node-based workflow automation framework for Python☆11Mar 13, 2023Updated 3 years ago
- Easily copy shading nodes from Maya to Katana (add Arnold 5)☆10Apr 26, 2020Updated 5 years ago
- Cryptomatte for Arnold☆57Dec 19, 2023Updated 2 years ago
- ☆78Aug 5, 2018Updated 7 years ago
- Armada Pipeline | Deprecated☆30Dec 8, 2022Updated 3 years ago
- Python Qt widgets for CG-Wire☆31May 20, 2020Updated 5 years ago
- Package-based application launcher for VFX and games production☆201Jan 5, 2025Updated last year
- Treemap visualisation of Maya scene files☆102Apr 27, 2022Updated 3 years ago
- Toolset for Houdini☆31Dec 21, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Useful, everyday gizmos for Nuke (some ported from afx-nuke-plugins)☆22Mar 24, 2017Updated 9 years ago
- A collection of useful hda's and scripts used in the open firehawk vfx pipeline.☆46Jun 21, 2022Updated 3 years ago
- ☆50Feb 4, 2020Updated 6 years ago
- Tools for reading Autodesk Maya nCache files☆14Jul 17, 2020Updated 5 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆66Updated this week
- This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd☆267Nov 4, 2019Updated 6 years ago
- A RenderMan plugin for speeding up aov creation inside Katana☆13Mar 7, 2022Updated 4 years ago
- LYNX | Free & OpenSource VFX Pipeline Tools☆228Aug 19, 2021Updated 4 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Flow Production Tracking Pipeline Toolkit Engine for Houdini☆28Updated this week
- A c4d wrapper around Redshift API☆35May 5, 2023Updated 2 years ago
- An qt asset browser for applications like houdini/nuke/maya/blender☆35Jul 16, 2023Updated 2 years ago
- Manage file system structure using patterns. Parse, format and list your paths.☆51Dec 19, 2018Updated 7 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Dec 27, 2019Updated 6 years ago
- A Python library for parsing frame ranges.☆277Mar 13, 2026Updated 2 weeks ago
- Nuke Studio Python Code☆71Oct 7, 2021Updated 4 years ago