shotgunsoftware / python-apiLinks
A Python-based library for accessing Flow Production Tracking API.
☆317Updated last week
Alternatives and similar repositories for python-api
Users that are interested in python-api are comparing it to the libraries listed below
Sorting:
- Flow Production Tracking event processing framework.☆141Updated last month
- All available (but undocumented) environment variables in Autodesk Maya☆179Updated last year
- Package-based application launcher for VFX and games production☆198Updated last year
- A cross-platform environment management system for VFX/animation production plus R&D☆169Updated 4 years ago
- This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd☆267Updated 6 years ago
- A Python library for parsing frame ranges.☆274Updated 3 weeks ago
- The safe post-production pipeline - https://getavalon.github.io/2.0☆220Updated 4 years ago
- Playblasting in Maya done right☆170Updated 10 months ago
- The Flow Production Tracking Pipeline Toolkit Core API☆101Updated this week
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆127Updated 5 years ago
- Compressed sequence string module for Python☆126Updated 7 months ago
- Open-source scripts and components for the Deadline queue manager☆175Updated 9 months ago
- Red9 StudioPack for Maya☆223Updated 2 years ago
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Updated 7 years ago
- Gizmos for nuke☆137Updated 11 years ago
- Fast and persistent subset of maya.cmds☆209Updated last year
- Pyblish base library - see https://github.com/pyblish/pyblish for details.☆131Updated 6 months ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆169Updated 4 years ago
- Open Source Pipeline for Maya, Houdini, 3ds Max and Nuke.☆280Updated 5 months ago
- Production Asset Management System☆201Updated 7 months ago
- Maya > Arnold > Nuke pipeline☆122Updated 5 years ago
- A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of…☆189Updated 3 years ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆214Updated 6 years ago
- OpenEXR files able to isolate any object of a CG image with a perfect antialiazing☆129Updated 5 months ago
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated last week
- Maya API Node for interactive instancing of shapes along curves.☆125Updated 8 years ago
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆153Updated 4 years ago
- Python in Maya Done Right☆527Updated last year
- Python stubs for VFX and Animation☆195Updated 2 weeks ago
- Python Client for the Kitsu API (Zou)☆94Updated 2 weeks ago