kiryha / AnimationDNALinks
Maya > Arnold > Nuke pipeline
☆121Updated 5 years ago
Alternatives and similar repositories for AnimationDNA
Users that are interested in AnimationDNA are comparing it to the libraries listed below
Sorting:
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated this week
- Playblasting in Maya done right☆170Updated 9 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- Fast and persistent subset of maya.cmds☆208Updated last year
- All available (but undocumented) environment variables in Autodesk Maya☆176Updated last year
- Screenspace pickables for Maya☆132Updated 5 years ago
- hotbox designer for CGI softwares☆121Updated last month
- Package-based application launcher for VFX and games production☆198Updated 11 months ago
- Red9 StudioPack for Maya☆223Updated last year
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated last year
- Batch texture conversion to various render-friendly mip-mapped formats☆94Updated 3 years ago
- PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc☆98Updated last year
- An Experimental Batch Scene Parser☆112Updated 2 years ago
- Maya Python API 3.0☆132Updated 2 years ago
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆127Updated 5 years ago
- This is an Onion Skin Renderer for Autodesk Maya☆109Updated 3 years ago
- Collection of math nodes for Autodesk Maya☆195Updated 2 years ago
- Animation and Rigging tools for Autodesk Maya☆229Updated 5 months ago
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆154Updated 4 years ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆169Updated 3 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆61Updated 4 years ago
- ☆128Updated 2 years ago
- Python Qt Window class for compatibility between VFX programs☆100Updated 5 months ago
- Course contents for my upcoming Advanced Python for Maya course☆103Updated 7 years ago
- ☆78Updated 7 years ago
- Toolset for generating and handling large wedge variation counts in Houdini with PDG/TOPs☆87Updated 6 years ago
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Updated 6 years ago
- Maya API Node for interactive instancing of shapes along curves.☆126Updated 8 years ago
- Pyblish for Maya☆67Updated 2 years ago