pyblish / pyblish-mayaLinks
Pyblish for Maya
☆67Updated 2 years ago
Alternatives and similar repositories for pyblish-maya
Users that are interested in pyblish-maya are comparing it to the libraries listed below
Sorting:
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆70Updated 5 years ago
- Module template for easy drag-and-drop installation using provided mel script.☆57Updated 4 years ago
- Undo/Redo support for Maya Python API 2.0☆75Updated last year
- Medic is an open source data check tool for Autodesk Maya.☆83Updated last month
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆53Updated 5 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 6 years ago
- Deformer suite for Autodesk Maya☆58Updated 2 years ago
- Maya collision setup☆74Updated last year
- An Experimental Batch Scene Parser☆113Updated 2 years ago
- My Tutorials Source Code☆27Updated 4 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Updated 3 years ago
- Maya Ascii (.ma) preview and visualization tool☆61Updated 2 years ago
- Python in Maya Done Right☆26Updated last month
- bifrost nodes and helper scripts☆75Updated 2 years ago
- A mix of tools for Maya☆65Updated 6 years ago
- Stubs for Autodesk Maya☆74Updated last month
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆63Updated 8 years ago
- GUI front-end for maya-capture☆78Updated 2 years ago
- blaster是一个用于便捷自定义信息的拍屏工具☆35Updated 5 years ago
- maya scene check☆35Updated 3 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆61Updated 4 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆42Updated 8 years ago
- A skin weights component editor inspired from Softimage.☆91Updated last year
- Treemap visualisation of Maya scene files☆100Updated 3 years ago
- Module manager for Maya.☆27Updated 4 years ago
- Maya Python API 3.0☆132Updated 2 years ago
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆64Updated 7 years ago
- GUI front-end for maya-capture☆40Updated 8 years ago