shotgunsoftware / tk-coreLinks
The Flow Production Tracking Pipeline Toolkit Core API
☆99Updated this week
Alternatives and similar repositories for tk-core
Users that are interested in tk-core are comparing it to the libraries listed below
Sorting:
- VFX & Animation Pipeline Library☆143Updated 3 months ago
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated 2 weeks ago
- Rez package recipe collection☆72Updated 2 years ago
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆127Updated 5 years ago
- Flow Production Tracking event processing framework.☆137Updated 2 months ago
- GUI front-end for maya-capture☆78Updated 2 years ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆168Updated 3 years ago
- A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with Cor…☆66Updated last year
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 5 months ago
- The second generation default configuration for Flow Production Tracking Toolkit.☆46Updated this week
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- Maya > Arnold > Nuke pipeline☆121Updated 5 years ago
- Package-based application launcher for VFX and games production☆196Updated 9 months ago
- Python Qt Window class for compatibility between VFX programs☆101Updated 3 months ago
- A generalized visual effects pipeline☆103Updated 6 months ago
- Nuke Studio Python Code☆71Updated 4 years ago
- ☆77Updated 7 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 5 years ago
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 3 years ago
- An Experimental Batch Scene Parser☆112Updated 2 years ago
- A cross-platform environment management system for VFX/animation production plus R&D☆170Updated 4 years ago
- Maya playblast app for Shotgun Toolkit☆26Updated 9 years ago
- GUI front-end for maya-capture☆40Updated 7 years ago
- PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc☆99Updated last year
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated last year
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago
- Pyblish base library - see https://github.com/pyblish/pyblish for details.☆131Updated 3 months ago
- Shotgun Toolkit Engine for Allegorithmic Substance Painter https://www.allegorithmic.com/products/substance-painter☆48Updated 2 years ago
- Playblasting in Maya done right☆170Updated 7 months ago
- Treemap visualisation of Maya scene files☆100Updated 3 years ago