LumaPictures / cg-stubsLinks
Python stubs for VFX and Animation
☆187Updated last week
Alternatives and similar repositories for cg-stubs
Users that are interested in cg-stubs are comparing it to the libraries listed below
Sorting:
- Usd Asset Resolver Reference Implementations☆132Updated this week
- A practical onboarding guide to OpenUSD for software developers and pipeline TDs.☆174Updated this week
- Pretty node graph showing dependencies of a USD file☆143Updated 2 years ago
- Package-based application launcher for VFX and games production☆196Updated 9 months ago
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆67Updated 6 years ago
- All available (but undocumented) environment variables in Autodesk Maya☆176Updated 11 months ago
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆105Updated last year
- ☆86Updated last year
- Maya Python API 3.0☆132Updated 2 years ago
- The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX☆189Updated 3 months ago
- Fast and persistent subset of maya.cmds☆208Updated last year
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 5 months ago
- Shader to render Houdini ocean spectra natively in Arnold☆29Updated last year
- Collection of RenderMan plugins for sampling Houdini geometry.☆55Updated last week
- Python Qt components for building custom USD tools.☆72Updated last year
- Rez package recipe collection☆72Updated 2 years ago
- 🐳 An automated workflow for containerizing SideFX Houdini installations with Docker☆96Updated last month
- A Python library for parsing frame ranges.☆275Updated last month
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆214Updated 6 years ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated last year
- A Node Graph editor for USD.☆130Updated 3 years ago
- Shotgun Toolkit Engine for Allegorithmic Substance Painter https://www.allegorithmic.com/products/substance-painter☆48Updated 2 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- Suite of Deep compositing tools for Foundry's Nuke.☆113Updated last year
- The safe post-production pipeline - https://getavalon.github.io/2.0☆219Updated 4 years ago
- Batch texture conversion to various render-friendly mip-mapped formats☆95Updated 3 years ago
- Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.☆158Updated 3 months ago
- Dockerfile for Maya☆145Updated 4 months ago
- Python Qt Window class for compatibility between VFX programs☆101Updated 3 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago