mottosso / Maya-Environment-Variables
All available (but undocumented) environment variables in Autodesk Maya
☆171Updated 6 months ago
Alternatives and similar repositories for Maya-Environment-Variables
Users that are interested in Maya-Environment-Variables are comparing it to the libraries listed below
Sorting:
- Fast and persistent subset of maya.cmds☆203Updated 8 months ago
- Maya Python API 3.0☆127Updated last year
- Package-based application launcher for VFX and games production☆191Updated 4 months ago
- Easily copy shading nodes from Maya to Katana☆67Updated 5 years ago
- Playblasting in Maya done right☆169Updated 2 months ago
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆103Updated last year
- Collection of math nodes for Autodesk Maya☆192Updated 2 years ago
- Usd Asset Resolver Reference Implementations☆120Updated 4 months ago
- Rez package recipe collection☆72Updated last year
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated last week
- An Experimental Batch Scene Parser☆111Updated last year
- Pyblish for Maya☆67Updated last year
- Rez - Reproducible software environments for Windows, Linux and MacOS☆76Updated 4 years ago
- A cross-platform environment management system for VFX/animation production plus R&D☆169Updated 4 years ago
- OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD☆210Updated 6 years ago
- Screenspace pickables for Maya☆126Updated 5 years ago
- Treemap visualisation of Maya scene files☆98Updated 3 years ago
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆69Updated 4 years ago
- Python stubs for VFX and Animation☆163Updated 2 months ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆167Updated 3 years ago
- Medic is an open source data check tool for Autodesk Maya.☆78Updated last year
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆151Updated 3 years ago
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆124Updated 4 years ago
- Maya > Arnold > Nuke pipeline☆120Updated 5 years ago
- Easily copy shading nodes from Maya to Katana (add Arnold 5)☆10Updated 5 years ago
- Gizmos for nuke☆136Updated 11 years ago
- The Simplex Blendshape UI from Blur Studio☆126Updated 7 months ago
- This is an Onion Skin Renderer for Autodesk Maya☆107Updated 2 years ago
- Flow Production Tracking event processing framework.☆135Updated 6 months ago
- A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of…☆183Updated 2 years ago