mottosso / Maya-Environment-VariablesLinks
All available (but undocumented) environment variables in Autodesk Maya
☆176Updated 11 months ago
Alternatives and similar repositories for Maya-Environment-Variables
Users that are interested in Maya-Environment-Variables are comparing it to the libraries listed below
Sorting:
- Fast and persistent subset of maya.cmds☆208Updated last year
- Collection of math nodes for Autodesk Maya☆194Updated 2 years ago
- Playblasting in Maya done right☆170Updated 7 months ago
- Maya Python API 3.0☆132Updated 2 years ago
- An Experimental Batch Scene Parser☆112Updated 2 years ago
- Package-based application launcher for VFX and games production☆195Updated 9 months ago
- Easily copy shading nodes from Maya to Katana☆69Updated 5 years ago
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆105Updated last year
- Pyblish base library - see https://github.com/pyblish/pyblish for details.☆131Updated 3 months ago
- Pyblish for Maya☆67Updated last year
- Maya > Arnold > Nuke pipeline☆121Updated 5 years ago
- The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX☆189Updated 2 months ago
- Usd Asset Resolver Reference Implementations☆130Updated 3 weeks ago
- Undo/Redo support for Maya Python API 2.0☆74Updated last year
- Rez package recipe collection☆72Updated 2 years ago
- Screenspace pickables for Maya☆129Updated 5 years ago
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆70Updated 5 years ago
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆154Updated 4 years ago
- Easily copy shading nodes from Maya to Katana (add Arnold 5)☆10Updated 5 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 4 months ago
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆126Updated 5 years ago
- Medic is an open source data check tool for Autodesk Maya.☆80Updated 2 months ago
- Python stubs for VFX and Animation☆185Updated 2 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated this week
- Flow Production Tracking event processing framework.☆137Updated 2 months ago
- A Python library for parsing frame ranges.☆275Updated 2 weeks ago
- A cross-platform environment management system for VFX/animation production plus R&D☆170Updated 4 years ago
- Shotgun Toolkit Engine for Allegorithmic Substance Painter https://www.allegorithmic.com/products/substance-painter☆48Updated 2 years ago
- Stubs for Autodesk Maya☆64Updated 6 months ago