abstractfactory / maya-captureLinks
Playblasting in Maya done right
☆170Updated 8 months ago
Alternatives and similar repositories for maya-capture
Users that are interested in maya-capture are comparing it to the libraries listed below
Sorting:
- All available (but undocumented) environment variables in Autodesk Maya☆176Updated last year
- Pyblish for Maya☆67Updated last year
- Fast and persistent subset of maya.cmds☆208Updated last year
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆70Updated 5 years ago
- Package-based application launcher for VFX and games production☆197Updated 10 months ago
- An Experimental Batch Scene Parser☆112Updated 2 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 5 years ago
- GUI front-end for maya-capture☆40Updated 7 years ago
- Maya > Arnold > Nuke pipeline☆121Updated 5 years ago
- hotbox designer for CGI softwares☆119Updated 2 weeks ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- Maya Python API 3.0☆132Updated 2 years ago
- Collection of math nodes for Autodesk Maya☆194Updated 2 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated last week
- Undo/Redo support for Maya Python API 2.0☆74Updated last year
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆127Updated 5 years ago
- Red9 StudioPack for Maya☆223Updated last year
- Screenspace pickables for Maya☆131Updated 5 years ago
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆154Updated 4 years ago
- This is an Onion Skin Renderer for Autodesk Maya☆109Updated 2 years ago
- Module template for easy drag-and-drop installation using provided mel script.☆57Updated 4 years ago
- Medic is an open source data check tool for Autodesk Maya.☆81Updated 3 months ago
- Rez package recipe collection☆72Updated 2 years ago
- GUI front-end for maya-capture☆78Updated 2 years ago
- Flow Production Tracking event processing framework.☆137Updated 3 months ago
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆169Updated 3 years ago
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Updated 6 years ago
- A cross-platform environment management system for VFX/animation production plus R&D☆170Updated 4 years ago
- Easily copy shading nodes from Maya to Katana (add Arnold 5)☆10Updated 5 years ago
- PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc☆99Updated last year