pyblish / pyblish-base
Pyblish base library - see https://github.com/pyblish/pyblish for details.
☆129Updated 8 months ago
Alternatives and similar repositories for pyblish-base:
Users that are interested in pyblish-base are comparing it to the libraries listed below
- Test-driven content creation, visit http://pyblish.com for the full scoop.☆123Updated 4 years ago
- Package-based application launcher for VFX and games production☆189Updated last month
- Easily copy shading nodes from Maya to Katana☆65Updated 5 years ago
- Rez - Reproducible software environments for Windows, Linux and MacOS☆74Updated 4 years ago
- animation curve format for the VFX industry☆102Updated 6 months ago
- All available (but undocumented) environment variables in Autodesk Maya☆170Updated 3 months ago
- Treemap visualisation of Maya scene files☆96Updated 2 years ago
- Rez package recipe collection☆72Updated last year
- Scripts to build rez pakages for various open source vfx and animation packages☆77Updated this week
- Fast and persistent subset of maya.cmds☆202Updated 5 months ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆61Updated 4 years ago
- Usd Asset Resolver Reference Implementations☆111Updated last month
- A boilerplate for creating PySide/PyQt or PySide2/PyQt5 applications running inside of Maya, Nuke and standalone - using Python 2 or 3.☆165Updated 3 years ago
- Pyblish for Maya☆67Updated last year
- AL_omx is an open-source library that provides a thin wrapper around Maya OM2 which makes it easy to manipulate nodes, attributes and con…☆101Updated last year
- Send selected Python and MEL code snippets from SublimeText to Maya via commandPort☆151Updated 3 years ago
- Create Maya node-network by entering a math-formula.☆68Updated last year
- [ Moved to Gitlab ] A framework for managing filesystem structure using templates.☆62Updated 6 years ago
- Maya Python API 3.0☆123Updated last year
- Collection of math nodes for Autodesk Maya☆191Updated 2 years ago
- The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX☆175Updated 2 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆69Updated 3 years ago
- GUI front-end for maya-capture☆76Updated last year
- Playblasting in Maya done right☆166Updated 3 months ago
- paintable particle node for Maya☆80Updated 6 years ago
- Python stubs for VFX and Animation☆150Updated 4 months ago
- bifrost nodes and helper scripts☆73Updated last year
- Nuke Studio Python Code☆69Updated 3 years ago
- Screenspace pickables for Maya☆124Updated 5 years ago
- Undo/Redo support for Maya Python API 2.0☆69Updated 7 months ago