shotgunsoftware / sg-jira-bridge
Flow Production Tracking / Jira Synchronization
☆24Updated 2 months ago
Alternatives and similar repositories for sg-jira-bridge:
Users that are interested in sg-jira-bridge are comparing it to the libraries listed below
- The Zync Maya plugin.☆34Updated 3 years ago
- a simple RPC server for controlling a maya.standalone instance remotely☆29Updated 10 years ago
- Rez package recipe collection☆72Updated last year
- [ Moved to Gitlab ] Manage collections with common numerical component.☆26Updated 7 years ago
- GUI front-end for maya-capture☆76Updated last year
- Rez - Reproducible software environments for Windows, Linux and MacOS☆74Updated 4 years ago
- An example and exploration of how and whether to use Rez for project configuration management☆48Updated 5 years ago
- Logging module that handle logging to Maya, Nuke and stdout/shell in an easy way☆34Updated 5 years ago
- DPA pipeline☆51Updated 7 years ago
- Environment management framework☆47Updated 3 years ago
- Pip for Rez - Install any Python package from PyPI as a Rez package☆30Updated 4 years ago
- A pythonic and object oriented way to talk to Autodesk Flow Production Tracking (formally known as ShotGrid).☆47Updated this week
- Cross-platform environment management☆25Updated 2 months ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆38Updated 2 years ago
- Build settings-style graphical user interfaces for Python with argparse syntax☆51Updated 7 months ago
- Scripts to build rez pakages for various open source vfx and animation packages☆77Updated 4 months ago
- The Depends Workflow Management System☆45Updated 10 years ago
- GUI front-end for maya-capture☆38Updated 7 years ago
- [ Moved to Gitlab ] A framework for managing filesystem structure using templates.☆61Updated 6 years ago
- ☆15Updated 6 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 7 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆47Updated last year
- HCom chat system for Houdini☆38Updated 9 years ago
- This is a automatic build system for the libraries in the vfx reference platform http://www.vfxplatform.com☆23Updated 9 years ago
- ☆65Updated 2 years ago
- Mock for Autodesk Maya cmds and pymel API☆25Updated 4 years ago
- Easily copy shading nodes from Maya to Katana☆65Updated 5 years ago
- Manage file system structure using patterns. Parse, format and list your paths.☆48Updated 6 years ago
- QML wrapper for Maya and examples☆31Updated 4 years ago
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Updated 4 years ago