jtomori / vfx_py_debugging_examples
A sample repository associated to my post on remote debugging of Python in VFX appliactions.
☆15Updated 6 years ago
Alternatives and similar repositories for vfx_py_debugging_examples:
Users that are interested in vfx_py_debugging_examples are comparing it to the libraries listed below
- A Qt FileTreeView of Maya scripts.☆14Updated 3 years ago
- Useful functionality for managing Microsoft Windows.☆12Updated 2 months ago
- My take on a rigging tool for maya.☆23Updated 4 years ago
- An image viewer aimed towards the VFX industry.☆32Updated 11 years ago
- Lightweight configurable environment management in Python☆23Updated last year
- Sidefx Houdini integration of Pyblish☆18Updated 2 years ago
- Tool activation commands like Softimage style (sticky/supra mode) for Autodesk Maya☆14Updated 2 years ago
- The popup script editor for Maya.☆19Updated 3 years ago
- Lightweight open-source production tools for Maya☆27Updated last year
- A Python library for batch processing in a VFX production environment.☆16Updated 10 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆43Updated 2 years ago
- VFX Pipeline toolset for Graduate project in 2017 : Visual effects, Digital art, Rangsit University☆19Updated 6 years ago
- A set of Maya nodes to deform a transformation matrix by the algorithms used in non-linear deformers or approximate it for arbitrary defo…☆21Updated 9 years ago
- Maya tool: Perform a reflection-based placement of lights (or any other object) on a mesh.☆29Updated 6 months ago
- A simple vector math module, suitable for use in Maya python☆15Updated 8 years ago
- An Experimental Batch Scene Parser☆13Updated 8 years ago
- Basic TDD for Maya and Nuke for pipeline TDs☆16Updated 4 years ago
- A python script for rendering in Maya renderView by frame.☆11Updated 7 years ago
- ☆20Updated 3 years ago
- Houdini PDG nodes☆13Updated 3 years ago
- This is a tool set for multiple applications.☆18Updated 8 years ago
- Automated Topology Tools☆21Updated 3 years ago
- A camera frustum node for Maya☆14Updated 11 years ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Updated last month
- ☆18Updated 11 months ago
- Viewport tool set for Maya animators☆15Updated 4 years ago
- tension map node for Maya in Python☆14Updated last year
- A series of bare bones examples for the Maya API.☆26Updated 6 years ago
- Framework designed to collect, validate and report asset data for Animation and Visual Effects applications.☆16Updated 7 years ago
- Megascans to Houdini integration☆18Updated 4 years ago