shotgunsoftware / rv-integration-packageLinks
The Shotgun + RV integration makes it super easy to find and play media in RV right from Shotgun. And once you are in RV, you now have access to a new toolset that lets you modify the playback based on information in Shotgun, or deep link right into Shotgun to take Notes or view more information. A "Shotgun-aware" URL from RV let's you send arou…
☆18Updated 13 years ago
Alternatives and similar repositories for rv-integration-package
Users that are interested in rv-integration-package are comparing it to the libraries listed below
Sorting:
- A RenderMan plugin for speeding up aov creation inside Katana☆13Updated 3 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Updated 3 years ago
- Easily copy shading nodes from Maya to Katana☆70Updated 6 years ago
- GUI front-end for maya-capture☆79Updated 2 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- paintable particle node for Maya☆83Updated 6 years ago
- Oriented Bounding Boxes in Maya.☆57Updated 3 years ago
- Maya to Houdini Geometry Exporter☆26Updated 8 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Updated last year
- A Flow Production Tracking Pipeline Toolkit Engine for Maya☆56Updated this week
- Pyblish for Maya☆67Updated 2 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 6 years ago
- Collection of general tools and utilities for working in and with Maya☆65Updated 6 years ago
- Medic is an open source data check tool for Autodesk Maya.☆83Updated 2 months ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆62Updated 5 years ago
- a query language for Maya☆73Updated 2 years ago
- Undo/Redo support for Maya Python API 2.0☆75Updated last year
- The personal selected toolsets about CGI pipeline development.☆18Updated 3 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆56Updated 7 years ago
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- A mix of tools for Maya☆65Updated 6 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆50Updated 2 years ago
- A Standalone Maya Task Server☆68Updated 9 years ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Updated 6 years ago
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆64Updated 8 years ago
- Treemap visualisation of Maya scene files☆100Updated 3 years ago
- Usefull (or not) scripts that I writte in the quest of having a good integrated pipeline using (mostly) Maya, Houdini, Katana, Redshift a…☆15Updated 4 years ago
- Collection of tools and resources for Foundry's Katana software (lookdev,lighting).☆26Updated 3 years ago
- Rez package recipe collection☆72Updated 2 years ago
- I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) wor…☆131Updated 10 years ago