shotgunsoftware / tk-multi-starterappLinks
ShotGrid Pipeline Toolkit App Template
☆23Updated 11 months ago
Alternatives and similar repositories for tk-multi-starterapp
Users that are interested in tk-multi-starterapp are comparing it to the libraries listed below
Sorting:
- GUI front-end for maya-capture☆79Updated 2 years ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆43Updated 3 years ago
- Maya playblast app for Shotgun Toolkit☆27Updated 10 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆80Updated 9 months ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 8 years ago
- Rez package recipe collection☆72Updated 2 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Updated 3 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- Maya to Houdini Geometry Exporter☆26Updated 8 years ago
- A Script Editor for Foundry's NUKE with more features.☆45Updated 2 weeks ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Updated 6 years ago
- ☆15Updated 7 years ago
- Docs, links and notes for the CG Pipeline course at ArtFX school.☆45Updated 3 weeks ago
- Easily copy shading nodes from Maya to Katana☆70Updated 6 years ago
- Pure Python (no additional dependencies) helper module to read metadata from the header of OpenEXR files.☆39Updated last year
- A Flow Production Tracking Pipeline Toolkit App that implements a custom write node for Nuke☆12Updated 4 months ago
- Lightweight configurable environment management in Python☆23Updated 2 years ago
- Generate commands to run files through Arnold denoiser (noice)☆14Updated 7 years ago
- Logging module that handle logging to Maya, Nuke and stdout/shell in an easy way☆35Updated 6 years ago
- paintable particle node for Maya☆83Updated 6 years ago
- The Naming Convention Toolkit App provides a convenient and easy way for artists to work with the studio defined Toolkit naming conventio…☆21Updated 4 years ago
- Collection of python tools, generally for using within Autodesk Maya.☆25Updated 8 months ago
- Colorbleed Pipeline configuration for Avalon☆16Updated 4 years ago
- Easy multithreaded rendering for Nuke.☆37Updated 7 years ago
- Rez extension for Shotgun Toolkit☆24Updated 5 years ago
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆57Updated 7 years ago
- Python Qt components for building custom USD tools.☆74Updated 2 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆50Updated 2 years ago
- shared_toolsets for nuke☆21Updated last year