shotgunsoftware / tk-multi-starterappLinks
ShotGrid Pipeline Toolkit App Template
☆23Updated 9 months ago
Alternatives and similar repositories for tk-multi-starterapp
Users that are interested in tk-multi-starterapp are comparing it to the libraries listed below
Sorting:
- GUI front-end for maya-capture☆78Updated 2 years ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆43Updated 3 years ago
- Maya playblast app for Shotgun Toolkit☆27Updated 10 years ago
- Rez package recipe collection☆72Updated 2 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- Scripts to build rez pakages for various open source vfx and animation packages☆79Updated 7 months ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆74Updated 3 years ago
- Pipeline repo for our diploma movie with the working title "Helga". Contains the script environment for our DCCs like Maya, Houdini, Nuke…☆42Updated 10 years ago
- Python Qt Window class for compatibility between VFX programs☆100Updated 5 months ago
- ☆15Updated 7 years ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆55Updated 5 years ago
- a query language for Maya☆74Updated 2 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 8 years ago
- Collection of python tools, generally for using within Autodesk Maya.☆25Updated 6 months ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Updated 6 years ago
- paintable particle node for Maya☆83Updated 6 years ago
- Colorbleed Pipeline configuration for Avalon☆16Updated 4 years ago
- Plugins for Mari that facilitate basic importing of USD scene graph data.☆18Updated 7 months ago
- Put custom icon on any Maya node for display in the GUI, no plug-in needed☆56Updated 7 years ago
- A pythonic and object oriented way to talk to Autodesk Flow Production Tracking (formally known as ShotGrid).☆50Updated 3 weeks ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆69Updated 4 years ago
- GUI front-end for maya-capture☆40Updated 8 years ago
- Rez extension for Shotgun Toolkit☆24Updated 5 years ago
- Mirror of Kurt Rathjen's Studio Library for Maya☆23Updated 9 years ago
- A Script Editor for Foundry's NUKE with more features.☆43Updated 3 months ago
- Syntheyes lens distortion for Nuke☆42Updated 6 years ago
- Easy multithreaded rendering for Nuke.☆37Updated 7 years ago
- [ Moved to Gitlab ] A framework for managing filesystem structure using templates.☆64Updated 7 years ago