mzucker / miniray
Business card raytracer / eventual IOCCC winner
☆173Updated 8 years ago
Alternatives and similar repositories for miniray:
Users that are interested in miniray are comparing it to the libraries listed below
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆153Updated 9 years ago
- Minimal OpenGL 3.3 core profile demo☆98Updated 9 years ago
- Computer Graphics Topics: Bézier curves, OpenGL, Ray Tracing, etc☆138Updated 4 years ago
- Open-Source CUDA/OpenCL Speed Of Light Ray-tracer☆306Updated 9 months ago
- Software Rasterizer☆80Updated 6 years ago
- A ray-tracer with a simple scene description language for easily generating beautiful images.☆115Updated last year
- Pretty visualizations for ray tracing algorithms☆139Updated 7 years ago
- A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.☆238Updated 9 years ago
- Micro simple Rasterizer in a single C++11 header file.☆346Updated 6 years ago
- ctrl-alt-test.fr☆154Updated 11 months ago
- A small software graphics renderer☆88Updated 6 years ago
- A potpourri of various code I want to release online☆259Updated 5 years ago
- Cloth-Visualization via particle-simulation.☆82Updated 9 years ago
- drape simulation software☆248Updated 2 years ago
- Dead Simple OpenCL☆430Updated 9 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- sphere tracing in ascii☆110Updated 4 years ago
- itsy-bitsy OpenGL and GLSL example☆47Updated 6 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆100Updated 8 years ago
- Python implementation of [Manson, Josiah, and Scott Schaefer. "Wavelet rasterization." Computer Graphics Forum. Vol. 30. No. 2. Blackwell…☆83Updated 9 years ago
- Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.☆268Updated 9 years ago
- ☆176Updated 5 years ago
- very last engine ever☆204Updated 2 years ago
- Example of CPU simulation in software☆158Updated 9 years ago
- My software-only 3D renderer and raytracer (aka "TTSIOD renderer")☆169Updated last year
- The Yamagi Quake II client (+pathtracing)☆162Updated 4 years ago
- Floating Point Hacks☆168Updated 7 years ago
- Sparse texture Hello World☆29Updated 9 years ago
- A toy ray tracer☆73Updated 9 years ago
- WebGL 2D Light Transport☆571Updated 2 years ago