abau / dilay
a 3D sculpting application
☆495Updated 6 years ago
Related projects: ⓘ
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,035Updated last year
- DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead☆1,379Updated last year
- GPU Texture Generator☆758Updated 4 years ago
- Open-Source CUDA/OpenCL Speed Of Light Ray-tracer☆305Updated 3 months ago
- Experimental vector graphics and 2D animation editor☆732Updated 2 months ago
- C99 heightmap utilities.☆466Updated 3 years ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆335Updated 8 years ago
- A GPU-powered image editor (in the making)☆374Updated 3 years ago
- ☆403Updated this week
- Voxel Quest Isometric Small (No Large Files)☆278Updated 8 years ago
- ☆656Updated this week
- A modern open source rendering engine for animation and visual effects☆2,189Updated 5 months ago
- Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.☆259Updated 8 years ago
- Procedural tree mesh generator (and editor)☆197Updated 8 years ago
- High performance physically based renderer in C++11☆1,715Updated 2 years ago
- cmftStudio - GUI counterpart for:☆1,252Updated 3 years ago
- Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend☆749Updated 6 years ago
- First version of the Voxel Quest engine (isometric)☆361Updated 8 years ago
- MIT Licensed 3D Engine☆293Updated 8 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,430Updated last year
- A basic 3D scene implemented with various engines, frameworks or APIs.☆1,723Updated 5 months ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆783Updated 6 years ago
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆525Updated 5 years ago
- Voxel-engine in Javascript☆341Updated 3 years ago
- 3D using bitblting in Windows.☆263Updated last year
- AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a…☆1,659Updated last year
- A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.☆239Updated 8 years ago
- ☆120Updated this week
- c++ toolkit for rapid development of live graphical apps and games☆1,668Updated 9 months ago
- Micro simple Rasterizer in a single C++11 header file.☆346Updated 6 years ago