abau / dilayLinks
a 3D sculpting application
☆503Updated 7 years ago
Alternatives and similar repositories for dilay
Users that are interested in dilay are comparing it to the libraries listed below
Sorting:
- Experimental vector graphics and 2D animation editor☆758Updated last year
- Voxel Quest Isometric Small (No Large Files)☆288Updated 9 years ago
- Open-Source CUDA/OpenCL Speed Of Light Ray-tracer☆306Updated last year
- Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.☆271Updated 9 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,047Updated 2 years ago
- GPU Texture Generator☆778Updated 5 years ago
- First version of the Voxel Quest engine (isometric)☆360Updated 9 years ago
- DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead☆1,458Updated 2 years ago
- A very simple example of how shaders in OpenGL can be used, to color Objects or map a texture on some triangles.☆239Updated 9 years ago
- A GPU-powered image editor (in the making)☆376Updated 4 years ago
- Procedural City Generation program implemented in Python and Visualized with Blender.☆576Updated 2 years ago
- C99 heightmap utilities.☆480Updated 4 years ago
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆153Updated 9 years ago
- Exploring peripheral vision in games (using Quake)☆702Updated 6 years ago
- Micro simple Rasterizer in a single C++11 header file.☆346Updated 7 years ago
- Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend☆753Updated 7 years ago
- Shamus Young's procedural city project☆359Updated 4 years ago
- 3D using bitblting in Windows.☆263Updated 2 years ago
- A modern open source rendering engine for animation and visual effects☆2,264Updated 2 months ago
- Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision☆341Updated 9 years ago
- Business card raytracer / eventual IOCCC winner☆177Updated 9 years ago
- A Free and Open Source 3D Game Engine written in C++☆88Updated 8 years ago
- A basic 3D scene implemented with various engines, frameworks or APIs.☆1,757Updated 2 months ago
- Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER☆528Updated 6 years ago
- A potpourri of various code I want to release online☆259Updated 5 years ago
- Immersive first-person parkour in a surreal, physics-driven voxel world.☆574Updated 3 years ago
- A read-only recreation of voxelquest from the snapshots☆147Updated 8 years ago
- Cute little deferred shading implementation.☆142Updated 6 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- Minimal OpenGL 3.3 core profile demo☆99Updated 10 years ago