OmiyaGames / omiya-games-builds
Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.
☆10Updated 6 months ago
Alternatives and similar repositories for omiya-games-builds:
Users that are interested in omiya-games-builds are comparing it to the libraries listed below
- Unity project for the replay video☆11Updated 3 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Modular Save System for Unity☆20Updated 5 years ago
- UI Gradient Slider Bar (without scripts)☆10Updated 4 years ago
- An in-editor, modular tool to make Unity game builds easier and more convenient☆16Updated 2 years ago
- ☆12Updated 4 years ago
- Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be a…☆18Updated 4 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated last year
- Simple to use list view for Unity editor☆17Updated 5 years ago
- Object detection and optimized raycast system for Unity3D☆20Updated 3 years ago
- A simple spell check tool for the Unity editor☆23Updated last year
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Updated 5 years ago
- Astronomically accurate sun positioning system for Unity☆21Updated 3 years ago
- A type-safe replacement to SendMessage.☆16Updated 2 years ago
- Text Editor for Unity☆9Updated 3 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆28Updated last year
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 8 months ago
- A wireframe shader for Unity. Also works as an screen image effect☆14Updated 5 years ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- Custom property that allows to reference scene asset directly from the Editor☆10Updated 7 months ago
- ☆16Updated 7 months ago
- A toolsuite created to make Unity development easier☆30Updated last week
- line renderer for Unity.Entities tech stack☆11Updated 4 years ago
- Core utilities for Unity3D☆16Updated 3 months ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Compose regular expressions using code☆12Updated last year
- Color Thief for Unity☆12Updated 2 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆13Updated 5 years ago