sadaszewski / flowed
Qt-based Flow/Vector Field Editor
☆11Updated 9 years ago
Alternatives and similar repositories for flowed:
Users that are interested in flowed are comparing it to the libraries listed below
- A C++ implementation of curl noise for adding turbulence to particles.☆16Updated 8 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- Extruding a 32-bit color image into a 3D mesh.☆21Updated 2 years ago
- Implementation of trails with WebGL☆66Updated 11 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 3 years ago
- FFT visualizer for images☆25Updated 8 years ago
- ☆32Updated 9 years ago
- Image processing tool for physically based shading.☆33Updated 3 years ago
- yet another C++ port of three.js, based on r86+☆87Updated 5 years ago
- procedural geometry for Ogre3D☆43Updated last year
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 3 years ago
- Yet Another GL Framework☆15Updated 8 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆77Updated last year
- ☆59Updated 6 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- ☆61Updated 6 years ago
- Cinder block for the 3d model importing Open Asset Import Library☆37Updated 10 years ago
- collection of tiny OpenGL demos☆64Updated 11 years ago
- Nvidia Physx implementation for Cinder☆9Updated 9 years ago
- Cross-platform rendering library.☆10Updated 6 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆44Updated last year
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Updated 6 years ago
- Magus Gui wizzard☆17Updated 7 years ago
- TinderBox☆13Updated 5 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 5 years ago
- An open source implementation of a texture bin packing algorithm. It's similar to texture tools like the TexturePacker.☆41Updated 4 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- Bullet Physics 3D Block for use on iOS, MacOSX, and MSW☆40Updated 6 years ago
- CinderBlock for DXT1, DXT5 and YCoCg-DXT5 image compression and DDS file output☆8Updated 9 years ago
- A Single C++ Header Generating 3D Triangulated Rounded Corner Box☆16Updated 8 years ago