gaborpapp / Cinder-AssimpLinks
Cinder block for the 3d model importing Open Asset Import Library
☆37Updated 10 years ago
Alternatives and similar repositories for Cinder-Assimp
Users that are interested in Cinder-Assimp are comparing it to the libraries listed below
Sorting:
- ☆32Updated 9 years ago
- A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.☆32Updated 10 years ago
- ☆59Updated 6 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 3 years ago
- Cinder block for rendering digital video on Windows using the libavcodec library.☆29Updated 6 years ago
- Thin wrapper around Cmft for use with Cinder☆12Updated 8 years ago
- Utilities to manipulate spherical images☆113Updated 7 years ago
- GPU marching cubes implementation for openFrameworks using a compute shader.☆18Updated 7 years ago
- Due to lack of GL_TIMESTAMP impl, no inner-scope queries are allowed on OS X.☆1Updated 4 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- glTF Spec for Cinder☆15Updated 7 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Updated 9 years ago
- ☆16Updated 10 years ago
- OpenGL 2.1/GLSL 1.20 deferred rendering implementation in openFrameworks☆112Updated 12 years ago
- cloth simulation with collision☆67Updated 6 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- OpenGL sample for the new GL_NVX_linked_gpu_multicast extension☆25Updated last year
- Atmosphere shaders using BGFX☆36Updated 7 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18Updated 10 years ago
- Spherical Environment Mapping GLSL Shader☆85Updated 11 years ago
- A GPU fluid simulation written with the Cinder framework☆86Updated 5 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- Exponential Shadow Mapping in openFrameworks☆59Updated 12 years ago
- use Cinder with Google Cardboard VR☆11Updated 8 years ago
- Nvidia Physx implementation for Cinder☆9Updated 9 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 6 years ago
- A collection of Space Partitioning Algorithms for Cinder☆45Updated 8 years ago
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Updated 6 years ago
- A C++ implementation of curl noise for adding turbulence to particles.☆17Updated 8 years ago