rickbrew / GeneralPolygonClipperLinks
General Polygon Clipper, aka GPC, version 2.33
☆91Updated 3 years ago
Alternatives and similar repositories for GeneralPolygonClipper
Users that are interested in GeneralPolygonClipper are comparing it to the libraries listed below
Sorting:
- Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mah…☆47Updated 8 years ago
- 2D Delaunay triangulation (dela) - super stable (bella!)☆236Updated last year
- 2D constrained Delaunay triangulation library☆479Updated last year
- A really fast C++ library for Delaunay triangulation of 2D points☆180Updated last month
- A header-only library that implements the Vatti clipping algorithm☆31Updated 2 years ago
- Using clipper and poly2tri together for robust triangulation☆92Updated 10 years ago
- Robust geometric predicates☆60Updated 11 months ago
- A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.☆205Updated last year
- ☆14Updated 10 years ago
- Fast, header-only polygon triangulation☆910Updated 4 months ago
- This is a mirror of the latest stable version of Triangle.☆140Updated last month
- A 2D constrained Delaunay triangulation library☆80Updated 7 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆103Updated 8 years ago
- Automatically exported from code.google.com/p/poly2tri☆350Updated last year
- A basic geometry C++ library for 2D and 3D applications☆97Updated 6 months ago
- Easy to use SVG library for C++ (fork of legacy Google code project archive)☆95Updated 5 months ago
- Templated hierarchical spatial trees designed for high-peformance.☆129Updated last year
- A library for constraining triangulations from Delaunator☆68Updated 10 months ago
- Relatively Robust Divide and Conquer 2D Delaunay Construction Algorithm in $O(n \log n)$☆127Updated 7 years ago
- A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes☆142Updated 2 months ago
- Automatically exported from code.google.com/p/carve☆47Updated 2 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆117Updated 10 years ago
- Wykobi C++ Computational Geometry Library https://www.wykobi.com☆177Updated last year
- Game and tools oriented refactored version of GLU tesselator.☆506Updated last month
- OpenGL Antigrain Geometry experiments☆85Updated 2 years ago
- AGG Anti-Grain Geometry Library☆321Updated last year
- C++ port of mapbox's JS concaveman, with a Python wrapper☆162Updated 2 years ago
- High level utility library that takes a line and fits a bezier curve to it, in any number of dimensions - usable for freehand drawing and…☆106Updated this week
- Standalone library for TrueType font tessellation. Allows to load ttf-file and convert its glyphs to 2D or 3D mesh objects without raster…☆216Updated 11 months ago
- 6 different implementations of doing wide line rendering in OpenGL☆185Updated 5 years ago