rickbrew / GeneralPolygonClipperLinks
General Polygon Clipper, aka GPC, version 2.33
☆94Updated 3 years ago
Alternatives and similar repositories for GeneralPolygonClipper
Users that are interested in GeneralPolygonClipper are comparing it to the libraries listed below
Sorting:
- A really fast C++ library for Delaunay triangulation of 2D points☆197Updated 6 months ago
- 2D Delaunay triangulation (dela) - super stable (bella!)☆245Updated last year
- 2D constrained Delaunay triangulation library☆498Updated last year
- Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mah…☆47Updated 8 years ago
- A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.☆214Updated last year
- Easy to use SVG library for C++ (fork of legacy Google code project archive)☆98Updated this week
- Relatively Robust Divide and Conquer 2D Delaunay Construction Algorithm in $O(n \log n)$☆126Updated 7 years ago
- Using clipper and poly2tri together for robust triangulation☆92Updated 11 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 11 months ago
- Wykobi C++ Computational Geometry Library https://www.wykobi.com☆182Updated last year
- Automatically exported from code.google.com/p/poly2tri☆355Updated last year
- Templated hierarchical spatial trees designed for high-peformance.☆131Updated last year
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆120Updated 11 years ago
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆49Updated last year
- AGG Anti-Grain Geometry Library☆342Updated 2 years ago
- Standalone library for TrueType font tessellation. Allows to load ttf-file and convert its glyphs to 2D or 3D mesh objects without raster…☆222Updated last year
- GLSL shader that enables drawing of thick and smooth lines/curves in 3D (OpenSceneGraph visualization)☆156Updated 7 years ago
- 2D polyline library for offsetting, combining, etc.☆491Updated last year
- A 2D constrained Delaunay triangulation library☆81Updated 7 years ago
- Automatically exported from code.google.com/p/carve☆47Updated 3 years ago
- Game and tools oriented refactored version of GLU tesselator.☆528Updated last month
- 6 different implementations of doing wide line rendering in OpenGL☆197Updated 5 years ago
- Fearless Boolean operations on triangle meshes 🛌💤☆44Updated 5 months ago
- stable polygon intersection☆33Updated 4 months ago
- yet another C++ port of three.js, based on r86+☆89Updated 6 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 4 years ago
- A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes☆148Updated 7 months ago
- A really fast C++ library for Delaunay triangulation of 2D points☆574Updated last year
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- This is a mirror of the latest stable version of Triangle.☆152Updated 7 months ago