A header-only library that implements the Vatti clipping algorithm
☆36Jan 21, 2023Updated 3 years ago
Alternatives and similar repositories for triclipper
Users that are interested in triclipper are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- C++ implementation of Greiner–Hormann clipping algorithm☆19May 6, 2020Updated 5 years ago
- Source code for "Object Partitioning for Support-Free 3D-Printing"☆12Dec 7, 2020Updated 5 years ago
- General Polygon Clipper, aka GPC, version 2.33☆97May 20, 2022Updated 3 years ago
- Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mah…☆47Jan 31, 2017Updated 9 years ago
- ☆11Aug 9, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi☆2,275Mar 20, 2026Updated 3 weeks ago
- An esoteric programming language written in Ancient Greek☆11Nov 29, 2021Updated 4 years ago
- Implementation of sweep line algorithm for intersection of segments☆18Jul 8, 2016Updated 9 years ago
- Automatically exported from code.google.com/p/balaban-segments-intersections☆16Mar 16, 2026Updated 3 weeks ago
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆104Oct 16, 2023Updated 2 years ago
- A Real-time Renderer Based on C++☆10Jan 7, 2025Updated last year
- C++ code for computing the convex hull of a polygon☆23Dec 4, 2022Updated 3 years ago
- Polygon clipping in pure Python☆15Jun 12, 2016Updated 9 years ago
- ☆13Apr 18, 2018Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This repo is dedicated to the code for the master thesis "Semantic classification of 3D point cloud using implicit random forest feature …☆12Feb 7, 2021Updated 5 years ago
- Apply boolean polygon clipping operations (union, intersection, difference, xor) to your Polygons & MultiPolygons.☆623Apr 19, 2024Updated last year
- My homework and projects in course GAMES102 (http://staff.ustc.edu.cn/~lgliu/Courses/GAMES102_2020/default.html).☆15Nov 7, 2021Updated 4 years ago
- Fork of https://sourceforge.net/projects/imatistl/☆17Aug 18, 2018Updated 7 years ago
- Algorithm related programs☆24Sep 10, 2024Updated last year
- Shadow mapping in WebGL using an off-screen frame buffer☆11Jul 27, 2017Updated 8 years ago
- Vector Field Based Volume Peeling for Multi-Axis Machining (Planning method for CNC Milling)☆17Oct 21, 2023Updated 2 years ago
- OOD & OOP in CUDA/C++ of a framework for handling Topologies, Meshes, Mesh Deformation and adaptation, Mesh metrics, Visualization of mes…☆15Nov 10, 2019Updated 6 years ago
- CPU-Based Software Forward / Deferred Rasterizer, A Tiny OpenGL (PBR, Soft Shadow, SSAO) 🐼☆26Jul 13, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 移动样式库,mobile样式库,移动bootstrap,mobile-bootstrap,css-mobile样式库☆13Dec 25, 2019Updated 6 years ago
- A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.☆14Jul 3, 2024Updated last year
- MineCraft 3D打印机,其实主要还是体素化算法(Voxelizer)☆18Jan 18, 2017Updated 9 years ago
- This project is designed to load and view 3D freeform meshes, then apply subdivision technique to obtain a finer/smoother mesh using Catm…☆13May 19, 2020Updated 5 years ago
- Code for the computing beads in a slice with varying width for minimizing underfill☆17Apr 19, 2024Updated last year
- ☆20Jul 25, 2014Updated 11 years ago
- A vector based map that implements a red black tree under the hood. Performs faster insertions and deletions than std::map and has a red…☆13Nov 16, 2024Updated last year
- Implement of Philip J. Schneider's "An Algorithm for Automatically Fitting Digitized Curves". Adaptively fit a set of 2D points with one …☆45May 9, 2023Updated 2 years ago
- Boolean operations on polygons (union, intersection, difference, xor)☆624Mar 18, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A module to manipulate the Z-Order of a SVG element.☆13Jun 30, 2017Updated 8 years ago
- IsoOctree (Unix Port for Misha Kazhdan's original code)☆16Apr 2, 2019Updated 7 years ago
- CT(Computed Tomography) Images to make 3D-Voxel-Model Viewer.☆13Dec 6, 2021Updated 4 years ago
- 个人笔记:https://note.sanzo.top☆21Feb 10, 2022Updated 4 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆63Feb 5, 2018Updated 8 years ago
- ☆22Sep 20, 2024Updated last year
- Source code for Transaction on Graphics 2018 paper "Axis-Aligned Height-Field Block Decomposition of 3D Shapes"☆23Jan 16, 2020Updated 6 years ago