psydack / uimgui
UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.
☆386Updated 7 months ago
Alternatives and similar repositories for uimgui:
Users that are interested in uimgui are comparing it to the libraries listed below
- Unity package for Dear ImGui☆472Updated 2 years ago
- Unity OnGUI(IMGUI) extensions for Rapid prototyping/development☆342Updated 2 years ago
- Debugging utilities for Unity☆545Updated 4 months ago
- Native Collection Types for Unity☆417Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆561Updated last month
- A Unity Editor extension for customizing inspector layout with attributes.☆293Updated 2 years ago
- Code-based UI library for development menus for Unity☆421Updated 3 weeks ago
- Unity Hub Alternative Project Launcher with time saving features!☆526Updated last week
- Property drawer that allows class selection from drop-down in Unity.☆309Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- A Unity Inspector extension tool focusing on script fields inspector enhancement☆355Updated this week
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆517Updated 7 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 9 months ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆639Updated 2 years ago
- URP renderfeature test project☆446Updated 2 years ago
- Human-friendly hierarchy for Unity.☆612Updated last year
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆514Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆727Updated 2 years ago
- Decal solution for Unity's Built-In Render Pipeline☆319Updated last month
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆621Updated 11 months ago
- SSR solution for Unity URP☆453Updated 10 months ago
- A Unity package to make runtime procedural mesh generation more flexible.☆359Updated last year
- A framework for building debugging tools built on Unity UI Toolkit.☆253Updated 7 months ago
- Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies …☆941Updated last year
- Burst compatible Octree and Quadtree for Unity☆397Updated 11 months ago
- Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attri…☆437Updated 11 months ago
- Unity asset for adding outlines to game objects☆518Updated 10 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆587Updated 2 years ago
- A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networ…☆280Updated last month
- A set of single script utils used throughout my projects☆299Updated 7 months ago