pshtif / GenericMenuPopupLinks
Advanced popup menu for Unity's GenericMenu with search and tooltip.
☆12Updated 4 years ago
Alternatives and similar repositories for GenericMenuPopup
Users that are interested in GenericMenuPopup are comparing it to the libraries listed below
Sorting:
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆84Updated 4 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆93Updated 5 years ago
- Runtime authoring solution for Entities☆54Updated last month
- The Unity BRG Container☆103Updated last year
- MVVM Views System for Unity3D☆122Updated last week
- ☆96Updated last year
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆68Updated last year
- Unity DOTS Stats-system implementation☆36Updated 4 years ago
- Extending DOTS☆59Updated 5 years ago
- State saving for Unity DOTS☆66Updated 2 years ago
- ☆79Updated 2 years ago
- Runtime easy to use debug panel☆63Updated last month
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 9 months ago
- Bake Legacy Animations into Textures. Targeting ECS☆48Updated 7 years ago
- Utility classes for headache-free raycasting configuration in Unity☆100Updated 5 years ago
- This project demonstrates a few ways to implement moving 3d objects (casters) that project some decal (see Decal Documentation in URP) on…☆52Updated 3 years ago
- Dash Animation System for Unity☆78Updated 4 months ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆56Updated 3 years ago
- ☆51Updated last month
- Custom Nav Mesh Avoidance to replace default one in Unity.☆93Updated 9 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆81Updated 8 months ago
- ☆25Updated 2 years ago
- Smart Reference is a Unity plugin that enables lazy loading asset references in ScriptableObject and MonoBehaviour.☆65Updated last month
- Visual graphs tool for unity editor☆97Updated 2 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆98Updated 2 years ago
- Command based scriptable build pipeline for Unity 3D☆52Updated 2 weeks ago
- Unity package bringing FlexBuffers support to your Unity3D projects☆44Updated 4 years ago
- UnityEvent and System.Func had a child☆27Updated 4 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago