cathei / AntiScriptableObjectArchitecture
DO NOT USE ScriptableObject Architecture
☆23Updated last year
Related projects ⓘ
Alternatives and complementary repositories for AntiScriptableObjectArchitecture
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆35Updated 9 months ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- Object pooling for Unity☆24Updated 4 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 8 months ago
- An extensible stat system with modifiers for the Unity game engine☆50Updated 2 months ago
- Reactive node system for Unity☆44Updated 7 months ago
- Runtime easy to use debug panel☆52Updated 3 weeks ago
- Command based scriptable build pipeline for Unity 3D☆46Updated 2 weeks ago
- Lightweight events for Morpeh☆26Updated 11 months ago
- Generates "UxmlFactory" and "UxmlTraits" source code for a custom VisualElement☆38Updated 4 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆41Updated 7 months ago
- Custom Memory Allocator for Unity with CopyFrom method☆28Updated 2 years ago
- Simple math expression parser library for Unity☆48Updated last year
- Unity C# toolkit to kickstart your project's codebase.☆19Updated 3 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated 11 months ago
- Bringing clarity to Unity's Addressables system☆23Updated last year
- A tool used to resolve git dependencies in packages installed with Unity's Package Manager☆18Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆71Updated 2 weeks ago
- Runtime NavMesh dynamic building for Unity Entities.☆55Updated last year
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆63Updated 3 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.