porglezomp / pixel-canvas
A crate to make drawing in a buffer of pixels easy!
☆31Updated last year
Alternatives and similar repositories for pixel-canvas:
Users that are interested in pixel-canvas are comparing it to the libraries listed below
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- Autodefault automatically makes your struct literals fill themselves with `..default()`☆74Updated 3 years ago
- Fuzzy matching algorithm based on Sublime Text's string search.☆60Updated 4 years ago
- A showcase game for the crow rendering engine☆39Updated 5 years ago
- A simple library for animation in Rust☆133Updated 2 years ago
- Crossterm plugin for the bevy game engine☆100Updated 3 years ago
- Demo for the swash font library☆36Updated last year
- A terminal style toolkit inspired by CSS for elegant TUIs☆40Updated 2 years ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago
- A simple pixel perfect 2D rendering engine☆124Updated 2 years ago
- a generated entity component system 🦎☆108Updated last month
- A Rust binding for the tinyfiledialogs library.☆56Updated 3 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated last month
- Exposes arch-specific intrinsics as safe function (via cfg).☆52Updated 3 weeks ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- A parser for the aseprite sprite editor files☆32Updated 11 months ago
- Safe, fully-featured bindings to the Tracy profiler☆25Updated last month
- An undo-redo library.☆53Updated 2 weeks ago
- Rust parser for MagicaVoxel .vox files.☆57Updated 2 months ago
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- 🎼 Realtime procedurally generated sound effects☆55Updated last month
- A Rust promise for games and immediate mode GUIs☆132Updated last year
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Fast conversion between linear float and 8-bit sRGB☆20Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 6 months ago
- Pretty parser error reporting.☆34Updated last year
- Steering behavior flocking example in Bevy☆27Updated 4 years ago
- 🤪 Tweak constant variables live when running a program☆76Updated last year
- Library for basic server-side rendering written in pure rust https://crates.io/crates/build_html☆32Updated last month
- A data serialization format as similar as possible to Rust's own syntax☆43Updated 2 years ago