nxsaken / cliplineLinks
Efficient rasterization of line segments with pixel-perfect clipping.
☆21Updated last month
Alternatives and similar repositories for clipline
Users that are interested in clipline are comparing it to the libraries listed below
Sorting:
- Use winit like the async runtime you've always wanted☆51Updated last year
- Safe, fully-featured bindings to the Tracy profiler☆24Updated 4 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆67Updated last month
- Strongly typed vector math with glam☆28Updated last month
- A rust implementation of https://github.com/runevision/LayerProcGen☆25Updated 2 weeks ago
- Automated GUI testing using accesskit☆66Updated last week
- Add observability to your Rust types!☆52Updated 3 weeks ago
- A single-threaded executor for deferred async code for games.☆57Updated 2 years ago
- A tweening library for Rust☆62Updated last month
- Autodefault automatically makes your struct literals fill themselves with `..default()`☆74Updated 4 years ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆36Updated 10 months ago
- Asset manger for good assets only☆31Updated 2 years ago
- There's nothing here☆23Updated last month
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆48Updated this week
- horrible serde macro stuff☆39Updated last year
- An experimental GUI library for Rust 🦀☆22Updated 2 years ago
- A thread pool crate with an array of features☆42Updated 3 years ago
- Fast Function Dispatch: Improving the performance of Rust's dynamic function calls☆33Updated 8 months ago
- A simple archiving format, designed for storing assets in compact and secure containers☆53Updated 4 months ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Shared object println — for all your xgraph dynamic linking debugging needs☆20Updated 11 months ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated last year
- Fast conversion between linear float and 8-bit sRGB☆20Updated 4 years ago
- Minimalist Rust syntax parsing for procedural macros☆63Updated last year
- Batteries included ECS library for rust with entity relations and much more☆86Updated 2 weeks ago
- 3rd party crates to handle bevy UI☆25Updated 2 years ago
- A cargo crate for a pixel map, implemented by an MX quad tree☆20Updated last month
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆53Updated 7 months ago
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆47Updated 8 months ago
- A Rustified OpenCL Experience☆46Updated 2 years ago