maybeLx / MVS_NeuS
Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)
☆18Updated 7 months ago
Alternatives and similar repositories for MVS_NeuS:
Users that are interested in MVS_NeuS are comparing it to the libraries listed below
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆13Updated last week
- [ECCV2024] RS-NeRF: Neural Radiance Fields from Rolling Shutter Images☆16Updated 8 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆28Updated 4 months ago
- [ICLR 2025, Spotlight] ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction☆31Updated last month
- ☆22Updated 6 months ago
- DATAP-SfM: Dynamic-Aware Tracking Any Point for Robust Dense Structure from Motion in the Wild☆48Updated 7 months ago
- [AAAI25 Oral] DiffCalib: Reformulating Monocular Camera Calibration as Diffusion-Based Dense Incident Map Generation☆35Updated 3 weeks ago
- StreetSurfGS: Scalable Large Scene Surface Reconstruction with Gaussian Splatting for Urban Street Scences☆19Updated 9 months ago
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆18Updated 6 months ago
- [ECCV 2024]: Neural Invertible Warp for Neural Radiance Fields (NeRF)☆16Updated 8 months ago
- [ECCV 2024] SAGS: Structure-Aware 3D Gaussian Splatting☆21Updated 5 months ago
- Official Code for Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration☆27Updated 3 months ago
- ☆19Updated last year
- [CVPR 2025] Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes☆34Updated 3 weeks ago
- [NeurIPS2023] PanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramas(or 360-degree image)☆33Updated 5 months ago
- [Sigasia 2024] Manifold Sampling for Differentiable Uncertainty in Radiance Fields☆15Updated 4 months ago
- The official repository of LoopSparseGS.☆17Updated 7 months ago
- ☆18Updated 4 months ago
- Official code implementation for "BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes" [SIGGRAP…☆27Updated 8 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆45Updated 2 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆31Updated 2 weeks ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆33Updated 4 months ago
- ☆12Updated 9 months ago
- [arXiv'24] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆39Updated 2 months ago
- ☆21Updated 5 months ago
- Code release for the paper "Sources of Uncertainty in 3D Scene Reconstruction"☆23Updated 3 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆32Updated 8 months ago
- An unofficial implementation of Tensor4D with support for the D-NeRF dataset☆12Updated last year
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆33Updated last week