neuroprod / webgpu
WebGPU Game
☆165Updated this week
Alternatives and similar repositories for webgpu:
Users that are interested in webgpu are comparing it to the libraries listed below
- ☆213Updated 2 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆95Updated 4 months ago
- Utility classes for Text rendering in Three.js using Bitmap fonts and MSDF (multi-channel signed distance fields).☆125Updated 2 months ago
- A collection of Three.js Shading Language (TSL) textures☆125Updated 3 weeks ago
- Computer Graphics Études with WebGL and Three.js☆135Updated 4 months ago
- 💎 Minimal three.js alternative.☆320Updated 8 months ago
- ☆131Updated 2 months ago
- Three.js library for fracturing and slicing meshes in real time.☆112Updated 7 months ago
- ☆85Updated 2 years ago
- 💡 Better lighting in three.js☆294Updated last year
- A lens flare effect for Vanilla Threejs☆150Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆136Updated 3 months ago
- Performant plane reflections in three.js r139☆112Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.☆188Updated this week
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆139Updated last year
- ☆51Updated 5 months ago
- 🌊 Interactive Water Surface shader component for React Three Fiber☆105Updated 9 months ago
- Tools and IntelliSense for GLSL and WGSL.☆120Updated 3 weeks ago
- Raymarching abstraction for creating simple SDF animations with threejs☆167Updated last week
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆172Updated last year
- 💄 An app to create, edit, and preview HDR environment maps in the browser☆160Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆173Updated 5 months ago
- A simple to use fake glow material for vanilla threejs☆111Updated 11 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆74Updated 4 months ago
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆201Updated 3 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆85Updated 2 years ago
- ☆69Updated 7 months ago
- ☆57Updated last year
- A plugin for Vite to compile glslify shader code☆35Updated 2 weeks ago
- Ultimate Lens Flare Post Processing Effect for @react-post-processing☆192Updated last year