CodyJasonBennett / four
ð Minimal three.js alternative.
â329Updated 10 months ago
Alternatives and similar repositories for four:
Users that are interested in four are comparing it to the libraries listed below
- â221Updated 4 months ago
- My personal dumping ground for misc three.js sketches.â275Updated this week
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.â282Updated 2 months ago
- ðĶī A barebones react renderer for ogl.â203Updated last month
- ð An app to create, edit, and preview HDR environment maps in the browserâ162Updated last year
- JavaScript 2D physics libraryâ133Updated 11 months ago
- A collection of Three.js Shading Language (TSL) texturesâ148Updated 2 weeks ago
- ðĄ Better lighting in three.jsâ298Updated last year
- âĄïļ A React abstraction for the popular three-gpu-pathtracerâ180Updated 5 months ago
- Collection of shader materials for three.jsâ349Updated this week
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryâ177Updated 6 months ago
- Tools and IntelliSense for GLSL and WGSL.â130Updated last month
- ðĶ drei-inspired helpers for threejsâ515Updated this week
- Minify THREE.jsâ190Updated 8 months ago
- â82Updated 2 years ago
- Demonstration of three.js working with rapier3d.jsâ84Updated last year
- ðĶ Importable base64 encoded CC0 assetsâ96Updated 5 months ago
- Three.js library for fracturing and slicing meshes in real time.â167Updated 2 weeks ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.â212Updated last week
- â139Updated 3 months ago
- Raymarching abstraction for creating simple SDF animations with threejsâ169Updated last month
- âïļ Cascaded shadow maps (CSMs) implementation for Three.jsâ315Updated last year
- ðŠą Mesh replacement for THREE.Lineâ334Updated 9 months ago
- ð Thomas the Text Engine â high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiberâ69Updated last year
- Import, inline (and compress) GLSL shader filesâ346Updated 3 weeks ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.â397Updated 2 months ago
- ð§ Constructive solid geometry for Reactâ325Updated 2 weeks ago
- ⥠Jolt physics in Reactâ108Updated 7 months ago
- Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene ððâ140Updated 8 months ago
- ð Performant real-time state management for React and TypeScriptâ239Updated last week