MONOGRID / gainmap-jsLinks
A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmap
☆145Updated 4 months ago
Alternatives and similar repositories for gainmap-js
Users that are interested in gainmap-js are comparing it to the libraries listed below
Sorting:
- ☆80Updated last month
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- Tools and IntelliSense for GLSL and WGSL.☆152Updated 2 weeks ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆121Updated 3 months ago
- 💄 An app to create, edit, and preview HDR environment maps in the browser☆169Updated last year
- progressive-shadows test☆33Updated last month
- ☆237Updated 10 months ago
- A collection of Three.js Shading Language (TSL) textures☆198Updated last week
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆104Updated 3 years ago
- LudoGL is a WebGL2-only renderer☆65Updated 4 months ago
- Performant plane reflections in three.js r139☆115Updated 3 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆195Updated last year
- 🍰 Bake your Three.js shaders or materials into textures!☆166Updated 2 months ago
- ☆87Updated last year
- Vanilla Three.js Starter☆46Updated last year
- Adds support for hiding repeating texture patterns to Three.JS☆84Updated 7 months ago
- ☆40Updated 5 months ago
- ☆56Updated 3 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆140Updated last year
- Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.☆24Updated 5 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆102Updated last week
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆96Updated last year
- ☆75Updated 3 years ago
- Three.js library for fracturing and slicing meshes in real time.☆202Updated 5 months ago
- A lens flare effect for Vanilla Threejs☆169Updated 2 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated 2 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆104Updated 2 years ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆93Updated last week
- A simple R3f character controller☆108Updated last month
- Web implementation of volumetric grids☆156Updated 2 years ago