Jinja / Nunjucks loader for webpack
☆23Mar 13, 2017Updated 9 years ago
Alternatives and similar repositories for jinja-loader
Users that are interested in jinja-loader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Test model for subsurface scattering☆10Aug 26, 2015Updated 10 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆17Apr 28, 2016Updated 10 years ago
- SFJ is black_label (support libraries) and cave_demo (demo showcasing black_label)☆16Dec 5, 2016Updated 9 years ago
- Light Transport Equation Orb☆46Jan 29, 2015Updated 11 years ago
- Shader Toolchain targeting WebGL/ESSL 1.0☆19May 31, 2012Updated 14 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- Stubble is a plugin for Autodesk Maya providing user-friendly virtual hairstyling, i.e., creation, editing, and animation of hair or fur …☆22Oct 29, 2014Updated 11 years ago
- A sample of temporal anti-aliasing☆21Sep 4, 2014Updated 11 years ago
- Utilities to manipulate spherical images☆115Feb 12, 2018Updated 8 years ago
- Image processing tool for physically based shading.☆33Aug 18, 2021Updated 4 years ago
- ☆30Sep 1, 2016Updated 9 years ago
- Tool to find devtools devices using ADB☆14Jul 28, 2015Updated 11 years ago
- LeetCode solutions☆28Mar 20, 2026Updated 4 months ago
- Provides a simple transcript of a WebVTT file for displaying onscreen.☆18Dec 13, 2015Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Sep 25, 2011Updated 14 years ago
- Git O'Clock : A git toolbox for use in terminal.☆10Mar 5, 2023Updated 3 years ago
- Make RSS great again☆13Jan 24, 2021Updated 5 years ago
- Convert podstast RSS feed to transcriptions using whisper model☆12Jan 21, 2023Updated 3 years ago
- Mesh optimizer for improving GPU vertex cache hits☆34Dec 7, 2010Updated 15 years ago
- Read-through, in-memory, least recently used (lru) cache☆11Jul 28, 2019Updated 7 years ago
- A simple pipeline representation for .NET. It represents a sequence of steps that are processed consistently. This approach enables break…☆16Jan 18, 2025Updated last year
- Spherical/zonal harmonics library☆147Mar 29, 2026Updated 4 months ago
- Load png/jpg/tga/webp on all browser with emscripten☆19Mar 4, 2013Updated 13 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- X86 disassembler benchmark☆10Jun 11, 2021Updated 5 years ago
- A sandbox game I've been working on in my spare time☆11Jul 18, 2016Updated 10 years ago
- An introductory talk about React.☆11Apr 18, 2015Updated 11 years ago
- Highly scalable renderer backend☆10Mar 4, 2019Updated 7 years ago
- WebGL☆15Aug 4, 2016Updated 10 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- WebGL System Capability Profiles, Diagnostic Reports, and Onboarding☆15Mar 8, 2013Updated 13 years ago
- Real Time Reflections in OpenGL using screen space techniques☆38Apr 29, 2012Updated 14 years ago
- Provides a vendored libjxl.☆16Oct 13, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆16Dec 11, 2017Updated 8 years ago
- Web Workers used to process photos☆16Apr 29, 2016Updated 10 years ago
- Midnight Graphics & Recreation Library☆44Jul 28, 2021Updated 5 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Aug 29, 2016Updated 9 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- ☆11Feb 19, 2015Updated 11 years ago
- Rust 国内完整中文版☆11Sep 8, 2015Updated 10 years ago