jonnygarrett / alembic_vs2012Links
☆21Updated 11 years ago
Alternatives and similar repositories for alembic_vs2012
Users that are interested in alembic_vs2012 are comparing it to the libraries listed below
Sorting:
- Maya plugin implementing the Space Colonization algorithm to grow vein-like structures around objects. Visit http://www.joesfer.com/?p=46…☆34Updated 10 years ago
- Geometric algorithms library for the VFX industry☆90Updated 13 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 8 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Advanced vertex colouring plugin for Autodesk Maya.☆44Updated 6 years ago
- Rigging and Animation toolset for Autodesk Maya☆28Updated 14 years ago
- PySide helper for Houdini☆41Updated 8 years ago
- Houdini Ocean Toolkit☆72Updated 2 years ago
- A dependency graph written in python☆19Updated 4 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 5 years ago
- OpenVDB Points Development Repository☆40Updated 9 years ago
- Gaffer is an open source application framework designed specifically for creating tools for use in visual effects production.☆33Updated 4 months ago
- Psyop's collection of extensions for Fabric Engine.☆14Updated 9 years ago
- Maya tools for working with UDK☆27Updated 10 months ago
- Houdini Alembic integration☆20Updated 5 months ago
- An OSL Shader based on Nishitas atmospheric scattering model: https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/…☆64Updated 5 years ago
- Anysotropy Matrix SOP node (multithreaded). SideFX® Houdini® Plugin☆16Updated 8 years ago
- An OSL Shader Library For Controllable, Complex, Plausible Materials☆16Updated 10 years ago
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 8 years ago
- Maya to renderer connections☆50Updated 10 years ago
- Polygon deformer node plugin for Maya that using Disney's SeExpr☆60Updated 13 years ago
- Houdini HDAs & sketches (VEX, OpenCL, Python)☆120Updated 7 years ago
- a houdini interface game engine☆29Updated 8 years ago
- Extended camera shader for the ever-awesome Arnold Renderer☆69Updated 8 years ago
- A Maya plugin for the Mitsuba renderer☆13Updated 12 years ago
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Updated 11 years ago
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Vegetation Generation Tool for Houdini☆90Updated 8 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago