philipbuuck / GPBBLinks
Graphics Programming Black Book by Michael Abrash.
☆27Updated 11 years ago
Alternatives and similar repositories for GPBB
Users that are interested in GPBB are comparing it to the libraries listed below
Sorting:
- Publication of the Visual Studio 2015 Build of Quake☆63Updated 2 years ago
- System Shock (PowerMac version / Official GPL Release)☆73Updated 3 years ago
- This is the original "Build" engine code released by Ken Silverman.☆106Updated 12 years ago
- C++ Game Engine☆34Updated 7 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated 11 months ago
- A Premake script for generating Visual Studio projects for ioquake3☆24Updated 4 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆108Updated 2 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆82Updated last year
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.☆29Updated 3 years ago
- Quake BSP renderer written in C++ and Vulkan☆94Updated 4 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆35Updated 4 years ago
- A wrapper library for OpenAL. Makes using OpenAL alot easier.☆182Updated 3 years ago
- A Quake 2D demo I made in 2012 using MUG engine☆30Updated 8 years ago
- The Yamagi Quake II client (+pathtracing)☆163Updated 5 years ago
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- A first-person multiplayer action game☆174Updated last month
- Quake/Half-life MAP file format article and source code☆77Updated 11 years ago
- ☆241Updated 7 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- Battle tank combat racing!☆68Updated 8 years ago
- Engine and game☆77Updated 8 years ago
- ☆165Updated 4 years ago
- Open Source C++ Game Engine☆40Updated 2 years ago
- Debug heap useful for tracking down memory errors.☆25Updated 9 years ago
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆93Updated 8 years ago
- ☆42Updated 12 years ago
- The source code of "Prototyp" by X-Out: #1 Place in "Horizontal Shooter with BOSS Competition"☆89Updated 7 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago