BSVino / DoubleAction
A first-person multiplayer action game
☆168Updated last year
Alternatives and similar repositories for DoubleAction:
Users that are interested in DoubleAction are comparing it to the libraries listed below
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆82Updated last year
- A wrapper library for OpenAL. Makes using OpenAL alot easier.☆182Updated 2 years ago
- This is the original "Build" engine code released by Ken Silverman.☆101Updated 12 years ago
- Inter-Quake Model format development kit☆249Updated 7 months ago
- Graphics Programming Black Book by Michael Abrash.☆27Updated 11 years ago
- Game Pencil Engine a game engine written from the ground up.☆101Updated 7 months ago
- Source code for cross-platform OpenGL gaming engine☆345Updated 10 months ago
- Unofficial mirror of Alien Swarm's public source code.☆80Updated 11 months ago
- Original DOOM source code adapted to use c++ with SFML☆56Updated 2 months ago
- Sample code for frame timing control☆160Updated last year
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)☆301Updated 5 years ago
- Open Source C++ Game Engine☆39Updated 2 years ago
- 2D engine / framework built around SFML☆220Updated 11 months ago
- Quake BSP renderer written in C++ and Vulkan☆93Updated 4 years ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆86Updated 5 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆72Updated 6 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆116Updated 4 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- System Shock (PowerMac version / Official GPL Release)☆73Updated 2 years ago
- Simple Asteroids game in C++ and OpenGL☆56Updated 10 years ago
- Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games☆85Updated 3 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- The moddable lua scripts that drive the game☆31Updated 7 years ago
- SFML 2.x based tmx tilemap parser for files created with Tiled tile map editor☆106Updated 4 years ago
- Publication of the Visual Studio 2015 Build of Quake☆63Updated 2 years ago
- A curated list of Torque3D and related Torque Game Engine resources.☆48Updated 2 years ago
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆154Updated 3 months ago
- The main repository that Zero Engine is built from. Visit releases to download the latest launcher!☆66Updated 3 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated 7 months ago