cabbibo / glsl-curl-noiseView external linksLinks
☆155Sep 28, 2022Updated 3 years ago
Alternatives and similar repositories for glsl-curl-noise
Users that are interested in glsl-curl-noise are comparing it to the libraries listed below
Sorting:
- Adaptation of Threejs BasisTextureLoader for OGL☆15Aug 27, 2021Updated 4 years ago
- glsl tool functions☆24Apr 1, 2020Updated 5 years ago
- ☆191Jan 3, 2017Updated 9 years ago
- TouchDesigner TOP wrapper for Cuda Thrust sort_by_key function☆36Nov 4, 2019Updated 6 years ago
- Audio frequency sensitive music visualizer driving a GPU accelerated particle system in TouchDesigner.☆15Nov 30, 2020Updated 5 years ago
- Map a value between one range to another☆40Nov 4, 2015Updated 10 years ago
- natural looking film grain using noise functions☆196Mar 11, 2016Updated 9 years ago
- blend mode 'overlay' for GLSL☆21Jan 26, 2015Updated 11 years ago
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆464Jul 18, 2020Updated 5 years ago
- GPUComputationRender module for Three.js with ES6 compatibility☆16Jan 19, 2023Updated 3 years ago
- a blur effect based on random hash offset☆64Jun 4, 2015Updated 10 years ago
- GLSL Bezier curve☆32Oct 18, 2019Updated 6 years ago
- optimized single-pass blur shaders for GLSL☆738Jun 13, 2016Updated 9 years ago
- ☆28Aug 18, 2019Updated 6 years ago
- webgl-noise shaders ported to work with glslify☆399Dec 27, 2015Updated 10 years ago
- Remote Control Protocol☆38Jul 2, 2025Updated 7 months ago
- Generates a 3D lookAt matrix in GLSL☆29Jan 17, 2023Updated 3 years ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆108Mar 7, 2022Updated 3 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 9 years ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"☆135Feb 15, 2017Updated 9 years ago
- Runner is a fast fuzzy-finder for TouchDesigner build in python☆29Aug 24, 2021Updated 4 years ago
- perturb normal from a normal map☆36Aug 22, 2018Updated 7 years ago
- Distort UV using barrel or pincushion☆33Oct 28, 2024Updated last year
- A GLSL Module which generates a rotation matrix.☆21May 18, 2018Updated 7 years ago
- Project files associated with http://github.com/dbraun/PhaserCHOP and David Braun's "Quantitative Easing" talk at the 2019 TouchDesigner …☆45Aug 21, 2020Updated 5 years ago
- Sending pixels from TouchDesigner to Fadecandy☆18Jan 26, 2016Updated 10 years ago
- HLSL header files, for use with my vvvv packs☆18Sep 15, 2022Updated 3 years ago
- generate a signed distance field from an image☆227Jul 12, 2023Updated 2 years ago
- Procedural Noise Shader Routines compatible with WebGL☆2,952Nov 15, 2024Updated last year
- Real-time GPU accelerated worldspace vertex normal computation techniques☆37Mar 15, 2019Updated 6 years ago
- a simple save external tox and text helper☆65Sep 9, 2024Updated last year
- An approach for finding dominant color in an image using KMeans clustering with scikit learn and openCV. The approach here is built for r…☆51Apr 16, 2024Updated last year
- Draws a big triangle onto the screen☆41Dec 7, 2016Updated 9 years ago
- anti-alias smoothstep utility function☆152Apr 5, 2015Updated 10 years ago
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 3 years ago
- 📐GLSL Triplanar texture mapping. glslify format.☆31Mar 27, 2018Updated 7 years ago
- GLSL raymarching within TouchDesigner☆86Aug 4, 2024Updated last year
- Calculate SDF for image/bitmap/bw data☆55Jul 19, 2023Updated 2 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Jul 6, 2024Updated last year