patriciogonzalezvivo / glsl-pipelineLinks
Prototype complex pipelines directly from a single shader by branching it into stages
☆93Updated 4 months ago
Alternatives and similar repositories for glsl-pipeline
Users that are interested in glsl-pipeline are comparing it to the libraries listed below
Sorting:
- Prototype complex pipelines directly from a single shader by branching it into stages☆56Updated last year
- Collection of three.js examples using lygia shader library☆52Updated last year
- ☆73Updated last year
- ☆70Updated 2 weeks ago
- ☆39Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆67Updated 10 months ago
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.☆93Updated last month
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- Quickstart your creative coding sketch with create-ssam☆27Updated 3 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated last year
- LudoGL is a WebGL2-only renderer☆47Updated last month
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- ☆126Updated 2 months ago
- Raymarching abstraction for creating simple SDF animations with threejs☆173Updated 4 months ago
- Flexible version of built-in materials for three.js.☆34Updated 6 years ago
- Real-time Motion Graphics with WebGL☆35Updated last year
- ☆23Updated 7 months ago
- Web implementation of volumetric grids☆150Updated 2 years ago
- progressive-shadows test☆29Updated 2 years ago
- Web Tools☆31Updated 4 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Procedural equirectangular texture generator☆23Updated last month
- Implementation of particle life with TSL, experimentations☆27Updated 11 months ago
- ☆80Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- https://three-nodetoy.vercel.app/☆29Updated last year
- A firefox/chromium extension to easily preview your shadertoy.com shaders on 3D objects. (Free, public-domain/CC0-1.0, opensource)☆19Updated 9 months ago
- C++/WASM GL Framework☆95Updated last week
- Tools and IntelliSense for GLSL and WGSL.☆135Updated 4 months ago
- ☆53Updated last week