patriciogonzalezvivo / glsl-pipelineLinks
Prototype complex pipelines directly from a single shader by branching it into stages
☆100Updated 2 months ago
Alternatives and similar repositories for glsl-pipeline
Users that are interested in glsl-pipeline are comparing it to the libraries listed below
Sorting:
- Prototype complex pipelines directly from a single shader by branching it into stages☆56Updated 2 years ago
- Collection of three.js examples using lygia shader library☆54Updated 2 years ago
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.☆119Updated 6 months ago
- Real-time Motion Graphics with WebGL☆35Updated last year
- ☆83Updated 3 months ago
- Implementation of particle life with TSL, experimentations☆29Updated last year
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated 2 years ago
- Web Tools☆32Updated this week
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- ☆75Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆177Updated 3 months ago
- Flexible version of built-in materials for three.js.☆34Updated 7 years ago
- ☆40Updated 3 years ago
- Tools and IntelliSense for GLSL and WGSL.☆158Updated last month
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- LudoGL is a WebGL2-only renderer☆70Updated 5 months ago
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- 3D rotation input plugin for Tweakpane☆91Updated 2 years ago
- ☆27Updated 2 months ago
- ☆89Updated 2 years ago
- ☆23Updated last year
- Template for the brush style rendering with three.js☆88Updated last year
- Demo for Codrops☆49Updated 9 months ago
- Houdini exporter & JavaScript importer for three.js☆72Updated last year
- Only One-pass Shader☆29Updated last year
- GLSL Bezier curve☆32Updated 6 years ago
- Meshline☆69Updated last week
- Procedural equirectangular texture generator☆27Updated 6 months ago
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments☆127Updated 2 months ago
- Realtime softbody simulation in the browser with WebGPU☆89Updated 4 months ago