willstall / 30-days-of-shadeLinks
30 days of shaders in GLSL using GLSLCanvas
☆178Updated 3 years ago
Alternatives and similar repositories for 30-days-of-shade
Users that are interested in 30-days-of-shade are comparing it to the libraries listed below
Sorting:
- ☆152Updated 2 years ago
- ☆126Updated 2 months ago
- Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.☆286Updated 3 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆154Updated 2 months ago
- Fractional Brownian Motion in glsl☆54Updated 5 years ago
- ☆461Updated 7 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆181Updated 8 years ago
- ☆73Updated last year
- ☆523Updated last year
- ☆116Updated 2 years ago
- anti-alias smoothstep utility function☆150Updated 10 years ago
- source code for the YouTube series☆262Updated 5 years ago
- a helper to work with raymarching in THREE.js☆148Updated 9 years ago
- using FBO to render particles in THREE.js☆175Updated 4 years ago
- ☆93Updated 4 years ago
- ☆133Updated 3 years ago
- A personal toolkit for Java/Processing projects☆188Updated 3 weeks ago
- ☆188Updated 8 years ago
- Brute force circle/sphere packing in 2D or 3D☆172Updated 2 years ago
- A bunch of distance field primitives for ray marching☆196Updated 5 years ago
- An efficient texture-free GLSL procedural noise library☆226Updated 3 years ago
- Physically based renderer (PBR) and scene graph for PEX.☆241Updated 3 months ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆93Updated 4 months ago
- A thin film iridescence approach for ThreeJS.☆126Updated last year
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 5 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆163Updated last month
- A collection of GLSL shaders and how to use them in Processing sketches☆269Updated 3 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL file…☆137Updated 11 months ago
- natural looking film grain using noise functions☆191Updated 9 years ago
- Utility functions to convert between various color spaces in GLSL☆236Updated 4 years ago