j2eeboy / CUDA-N-bodyCCDView external linksLinks
☆11Feb 13, 2017Updated 9 years ago
Alternatives and similar repositories for CUDA-N-bodyCCD
Users that are interested in CUDA-N-bodyCCD are comparing it to the libraries listed below
Sorting:
- [Siggraph 2025] Geometric Contact Potential☆19Jun 24, 2025Updated 7 months ago
- ☆12Oct 19, 2011Updated 14 years ago
- Smoothed Quadratic Energies on Meshes - Martinez Esturo et. al - ACM TOG 2014 - Reference Implementation☆10Mar 2, 2018Updated 7 years ago
- This is a simple version including dense sovler only.☆23Oct 12, 2021Updated 4 years ago
- Some projects about point cloud processing.☆10Jan 14, 2015Updated 11 years ago
- Calibration tool to estimate the pitch and roll angle of a Kinect-type depth sensor.☆12Mar 17, 2018Updated 7 years ago
- ☆14Oct 7, 2013Updated 12 years ago
- A head-tracking motion-parallax demo application using Haxe/Flash.☆16Oct 20, 2012Updated 13 years ago
- A image processing project that produces face morphing videos☆11Jul 9, 2015Updated 10 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆12Sep 21, 2016Updated 9 years ago
- ☆12Feb 4, 2016Updated 10 years ago
- ☆12Mar 11, 2022Updated 3 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Feb 19, 2016Updated 9 years ago
- Online Motion Retargeting☆14Nov 17, 2012Updated 13 years ago
- ☆15May 30, 2015Updated 10 years ago
- Unified Incremental Potential Contact Framework Documentation☆13Feb 5, 2026Updated last week
- Reference implementation of Oi-BVH tree from the paper "Binary Ostensibly‐Implicit Trees for Fast Collision Detection"☆31Apr 27, 2021Updated 4 years ago
- ☆16Dec 24, 2024Updated last year
- GPU implementation of collision detection via spatial subdivision☆34Jan 1, 2021Updated 5 years ago
- gaussian mixture model based registration tool for point cloud and mesh☆17Mar 15, 2017Updated 8 years ago
- Dynamic loading examples outside CppCon 2021☆16Oct 26, 2021Updated 4 years ago
- An input abstraction and utility library for virtual reality systems☆23Feb 21, 2020Updated 5 years ago
- This is an enhanced GPU MPM framework with explicit solver☆18Oct 20, 2025Updated 3 months ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆18Nov 11, 2015Updated 10 years ago
- OpenUSD in One Weekend Series☆41Sep 16, 2025Updated 4 months ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆18Sep 12, 2023Updated 2 years ago
- SCI-Solver_Peridynamic is a C++/CUDA library written to simulate a fracture behavior in a particle cloud model. It uses GPU hardware to p…☆22Feb 22, 2019Updated 6 years ago
- Cross-Platform C++ Implementation of the Microsoft RoomAlive Toolkit☆20Jan 31, 2018Updated 8 years ago
- ☆21Mar 10, 2022Updated 3 years ago
- ☆27Nov 2, 2012Updated 13 years ago
- Compute one-side Hausdorff distance between triangle meshes with error bound.☆29Jul 27, 2022Updated 3 years ago
- A Fluid Simulator on GPU☆32Jul 1, 2021Updated 4 years ago
- Registration of point cloud data captured with a Kinect using PCL.☆31Mar 7, 2012Updated 13 years ago
- Reference implementation of the draft C++ GraphBLAS specification.☆32Feb 19, 2025Updated 11 months ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆32Nov 21, 2019Updated 6 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆70May 24, 2019Updated 6 years ago
- ☆33Jun 7, 2024Updated last year
- Multi-GPU dynamic scheduler using PGAS style cross-GPU communication☆29Jul 23, 2023Updated 2 years ago
- lazy snapping algorithm in c++,using OpenCV☆35Mar 1, 2012Updated 13 years ago