oculus-samples / Unreal-Locomotion
This sample demonstrates a range of different locomotion and interaction types for VR. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
☆12Updated 3 weeks ago
Alternatives and similar repositories for Unreal-Locomotion:
Users that are interested in Unreal-Locomotion are comparing it to the libraries listed below
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆18Updated 3 weeks ago
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆30Updated 3 weeks ago
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆19Updated 3 weeks ago
- This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to t…☆12Updated 3 weeks ago
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆19Updated 3 weeks ago
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆19Updated 3 weeks ago
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆9Updated 3 weeks ago
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆20Updated 3 weeks ago
- This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprie…☆10Updated 3 weeks ago
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆32Updated 3 weeks ago
- Body, Eye and Face Tracking code sample.☆32Updated 3 weeks ago
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporti…☆67Updated 4 months ago
- UE5 runtime mesh process functions such as generate static mesh from buffers, get vertices, move pivot, delete empty roots and parents, r…☆33Updated this week
- An example project that combines the VRE example project with DragonIK 3-point IK solving.☆26Updated 2 weeks ago
- Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fa…☆28Updated 2 weeks ago
- Collection of Unreal Engine 5 visual effects I made. the aim of this project is to cover "patterns of how to implement" , and it's an exp…☆68Updated last year
- Ready Player Me Unreal SDK☆26Updated 2 months ago
- Plugin for Unreal Engine 5, that uses the Azure Kinect DK for motion capture and body tracking.☆23Updated last year
- FX Mesh Generator #UE5☆45Updated 2 years ago
- A key-frame based animation tool for Static Meshes.☆31Updated 7 months ago
- Open-source plugin with new Notify State to play morphs from animation in UE5.4☆38Updated last month
- TwistedBytes Control Rig☆21Updated 2 years ago
- Sample implementation of AsyncLineTrace in UE5☆12Updated 2 months ago
- 🎥 A compilation of C++ tools for the creation of cinematographic scenes in Unreal Engine.☆27Updated last year
- EnhancedWidgetNavigation provides navigation functionality for UMG.☆19Updated 2 months ago
- Unreal Engine tool for easy managment of weather/mood states in the world☆42Updated last month
- WeaponTracing plugin for reliable melee combat.☆20Updated 8 months ago
- Video:☆11Updated 4 years ago
- Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, …☆58Updated last year
- GlowingQuad examples based on UE 4.27 VR Template☆19Updated 2 years ago