oculus-samples / Unreal-PassthroughSample
This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
☆34Updated this week
Alternatives and similar repositories for Unreal-PassthroughSample:
Users that are interested in Unreal-PassthroughSample are comparing it to the libraries listed below
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆19Updated this week
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆19Updated this week
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporti…☆69Updated 5 months ago
- MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building …☆24Updated this week
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆19Updated this week
- This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprie…☆10Updated this week
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆10Updated this week
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆32Updated this week
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆20Updated this week
- Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fa…☆30Updated last month
- This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to t…☆14Updated this week
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆20Updated this week
- Oculus showcase of hand tracking based interactions in Unreal.☆194Updated this week
- Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the…☆149Updated last month
- Body, Eye and Face Tracking code sample.☆33Updated this week
- Starter project for tethered PCVR passthrough with Meta headsets☆16Updated last year
- Graphics tools and components for developing Mixed Reality applications in Unreal Engine.☆113Updated 5 months ago
- A template for creating your own MetaHuman VR shows☆17Updated last year
- A fun, interactive, HoloLens 2 experience built with Unreal Engine and Mixed Reality UX Tools☆52Updated 3 years ago
- Video:☆11Updated 5 years ago
- This sample demonstrates a range of different locomotion and interaction types for VR. The Oculus SDK and other supporting material is su…☆12Updated this week
- An Unreal Engine 4 plugin for the new Oculus Quest hands tracking. To tie us over till Oculus's official release.☆112Updated 3 years ago
- Plug-and-play VR comfort for Unreal Engine 4.☆43Updated 3 years ago
- An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using …☆168Updated 2 years ago
- VREngine is a Unreal Engine plugin that lets you easilly create VR projects. It provides all the necessary ground work so you can focus m…☆20Updated last year
- A sample to create your own Unreal Passthrough Project for Meta Quest 3, Meta Quest Pro. Works with Meta Quest 2 but it is not recommende…☆62Updated last year
- A sample to create your own Unreal Scene Project for Meta Quest 3, Meta Quest Pro. Works with Meta Quest 2 but it is not recommended. Use…☆19Updated last year
- Contains Valve-provided plugins for using OpenXR extensions with various game engines☆51Updated 2 years ago
- Ready Player Me Unreal SDK☆26Updated 3 months ago
- Grasping system for interaction in VR implemented in Unreal Engine☆53Updated 4 years ago