Davide-Cocchiara / MusicalHandsMediaPipeLinks
A virtual musical instrument built using Google MediaPipe.
☆12Updated 3 years ago
Alternatives and similar repositories for MusicalHandsMediaPipe
Users that are interested in MusicalHandsMediaPipe are comparing it to the libraries listed below
Sorting:
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 3 years ago
- ☆47Updated 3 years ago
- Virtual Actor : Motion capture for your 3D avatar.☆96Updated 3 years ago
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆53Updated 3 years ago
- Facial Mocap testing with the help of dlib library in Unreal Engine☆22Updated 3 years ago
- ESP32 and MPU6050 Motion Capture Suit: An Open-Source Solution for Real-Time Motion Tracking☆17Updated 2 years ago
- Simple plugin to feed mediapipe tracking data into Unreal Engine 5☆14Updated 4 years ago
- OneEuroFilter plugin for Unreal Engine 4☆44Updated 4 years ago
- Enhanced version of blender's bvh add-on with more settings supported. The bvh's rest pose should have the same handedness as the armatur…☆37Updated 4 years ago
- ☆28Updated last year
- Send mediapipe data to unreal engine with livelink.☆45Updated 2 years ago
- Motion Capture runtime for UE4☆82Updated 4 years ago
- Tools to work with the Pose Camera app☆152Updated last year
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆43Updated last month
- C# API for the ZED SDK☆10Updated 2 months ago
- ZED LiveLink Plugin for Unreal☆39Updated last year
- A variational autoencoder is trained on motion capture data and used to generate humanoid animations in Unity3D by sampling the latent sp…☆16Updated 5 years ago
- Adaptation of the Smartphone Remote app for Android phones, for Unreal Engine 5. This allows you to use your phone as a camera controller…☆43Updated 3 years ago
- MIREVI MotionHub (MMH) is a middleware for merging body tracking data from different systems into one coordinate space in real-time in or…☆37Updated last year
- A wrapper project to interface CUDA implementation of SPH liquid simulation with UE4☆12Updated 5 years ago
- A library for loading, modifying and saving BVH motion capture files.☆12Updated 15 years ago
- Port of the Character Animation for Unreal Engine, using Deep Learning and Artificial Intelligence☆14Updated last year
- 3DKeying implementation in UE4.26 composure☆18Updated 4 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆73Updated last year
- Unreal Engine 5.1 plugin for websocket server☆10Updated 3 years ago
- DeepMoCap Github page:☆29Updated 3 years ago
- Phiz is a tool that allows you to perform facial motion capture from any device and location.☆139Updated 2 years ago
- OSC Live Link for Unreal and Hallway☆26Updated 3 years ago
- Simple IK Solver for an arm, with elbow direction.☆19Updated 9 years ago
- Alternative way to import an audio2face facial animation to unreal engine 5 (for use in metahumans)☆29Updated 2 years ago