oculus-samples / Unreal-CoLocationHS
This Unreal sample illustrates how to implement colocation. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.
☆12Updated last month
Alternatives and similar repositories for Unreal-CoLocationHS:
Users that are interested in Unreal-CoLocationHS are comparing it to the libraries listed below
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆19Updated last month
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆19Updated last month
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆19Updated last month
- This Unreal sample demonstrates how to implement hand gesture recognition. The Oculus SDK and other supporting material is subject to the…☆34Updated last month
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrates how to use Meshes. The Oculus SDK and other supporti…☆72Updated 6 months ago
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆21Updated last month
- Body, Eye and Face Tracking code sample.☆34Updated last month
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆10Updated last month
- MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building …☆25Updated last month
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆21Updated last month
- This sample demonstrates range of Oculus rendering techniques in Unreal game.The Oculus SDK and other supporting material is subject to t…☆14Updated last month
- Oculus showcase demonstrating how to use Vulkan subpasses to implement performant tonemapping for color grading LUTs, day-night cycle, fa…☆32Updated 2 months ago
- Oculus multiplayer showcase demonstrating basic multiplayer functionality in Unreal, including Oculus Platform Social APIs, Photon as the…☆151Updated 2 months ago
- A fun, interactive, HoloLens 2 experience built with Unreal Engine and Mixed Reality UX Tools☆52Updated 4 years ago
- This sample demonstrates a range of different locomotion and interaction types for VR. The Oculus SDK and other supporting material is su…☆12Updated last month
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆37Updated last month
- A template for creating your own MetaHuman VR shows☆17Updated last year
- Ready Player Me Unreal SDK☆26Updated 4 months ago
- Graphics tools and components for developing Mixed Reality applications in Unreal Engine.☆116Updated 6 months ago
- Oculus showcase of hand tracking based interactions in Unreal.☆200Updated last month
- Video:☆11Updated 5 years ago
- This is a free Unreal Engine project☆44Updated last year
- XR Toolkit course supplemental source code examples and MVP project☆14Updated last year
- How to optimise VR performance☆29Updated last year
- An Unreal Engine 4 plugin for the new Oculus Quest hands tracking. To tie us over till Oculus's official release.☆112Updated 4 years ago
- Mixed Reality samples that demonstrate how to enable multiplayer☆44Updated last month
- ☆20Updated last year
- A collection of mixed reality samples built with Unreal Engine 4☆81Updated 3 years ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆102Updated 4 months ago
- Plugin for Unreal Engine 5, that uses the Azure Kinect DK for motion capture and body tracking.☆27Updated last year