Citrus-Software / mikanLinks
A modular rigging framework for Autodesk Maya and Tangerine, designed for animation production workflows.
☆18Updated 2 weeks ago
Alternatives and similar repositories for mikan
Users that are interested in mikan are comparing it to the libraries listed below
Sorting:
- simple and fast maya cmds/openmaya wrapper☆20Updated last year
- Django inspired framework for Maya☆12Updated 3 years ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated last year
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆51Updated last year
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Updated last week
- ☆36Updated last year
- Data Centric Modular Rigging System☆43Updated 10 months ago
- Maya C++ Plugins☆43Updated 4 months ago
- Flexible picker for animators in Maya☆31Updated last month
- Fast Maya skinCluster Save / Load☆34Updated 8 years ago
- A rigging framework and toolkit built for Maya.☆19Updated 2 months ago
- Create collision detection using expression node.☆63Updated last year
- Better Playblasts for Maya☆12Updated 2 years ago
- Collaborative rigging tool development☆41Updated last year
- A modular rigging framework for Autodesk Maya☆36Updated 2 years ago
- ☆40Updated last month
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆35Updated 5 months ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆17Updated 4 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆25Updated last week
- Maya toolkit used to save/load pose and animation clip.☆29Updated 6 years ago
- A skin weights component editor inspired from Softimage.☆88Updated last year
- Reorder attributes in Maya.☆28Updated last year
- A collection of custom mGear modules used by Rigmarole Studio☆16Updated 4 years ago
- Maya tool to copy/paste driven keys☆15Updated 4 years ago
- Vetala auto rig and a set of rigging and asset creation scripts.☆22Updated this week
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Updated last month
- Mesh shaped controls for Maya☆41Updated last year
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- Maya Ascii (.ma) preview and visualization tool☆59Updated last year
- ☆15Updated 3 years ago