Prime World is a multiplayer online battle arena (MOBA) game released in 2014 and open-sourced in 2024. The game was developed by Nival using an in-house game engine and was primarily written in C++.
☆193Jul 9, 2025Updated 9 months ago
Alternatives and similar repositories for Prime-World
Users that are interested in Prime-World are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Blitzkrieg is a 2003 real-time tactics video game based on the events of World War II and the first title in the Blitzkrieg series. The g…☆312Apr 30, 2025Updated 11 months ago
- Dependency injection solution for unity☆11Sep 17, 2024Updated last year
- ☆59Jul 24, 2023Updated 2 years ago
- ☆108Feb 22, 2026Updated last month
- ☆23Nov 25, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆30May 19, 2025Updated 10 months ago
- Bursted Entity Component System☆248Updated this week
- A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and d…☆176Feb 2, 2026Updated 2 months ago
- ☆12May 12, 2022Updated 3 years ago
- ☆273Jun 4, 2024Updated last year
- Library for styling game objects in Unity. . Built over UniMob and View-Binding.☆11Jun 30, 2023Updated 2 years ago
- Open source 2D and 3D game engine☆16Feb 2, 2026Updated 2 months ago
- Unreal Engine 4 Melee Combat Project☆11Jun 6, 2017Updated 8 years ago
- How to call managed functions (like Thread.Sleep) from Burst☆28Jun 17, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Generates code to allow invoking FMOD events with a strongly-typed syntax.☆40Apr 3, 2026Updated last week
- Nau Engine is a free open-source game engine that's designed to be versatile and accessible to everyone.☆201Apr 1, 2026Updated 2 weeks ago
- I can't believe it's not Die Hard!☆11Jun 7, 2024Updated last year
- ☆548Mar 24, 2026Updated 3 weeks ago
- Cross platform game development framework☆26Dec 2, 2011Updated 14 years ago
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.☆11Aug 24, 2025Updated 7 months ago
- Comparison chart for C# ECS solutions/frameworks☆53Jul 18, 2023Updated 2 years ago
- The Simul Platform rendering library☆15Mar 16, 2026Updated 3 weeks ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Dec 22, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Render Engine☆11Mar 17, 2026Updated 3 weeks ago
- ☆19Sep 8, 2021Updated 4 years ago
- Hybrid ECS framework, with codogeneration (included in solution) Unity part.☆21Mar 23, 2026Updated 3 weeks ago
- Аrchitectural framework for game development in Unity and C#, built around the idea of constructing game systems from atomic elements.☆84Nov 15, 2025Updated 5 months ago
- Fast and Simple Script for Unity Game Engine☆13Oct 9, 2020Updated 5 years ago
- High performance C# Entity System☆26Mar 31, 2026Updated 2 weeks ago
- The Unity BRG Container☆103Jul 30, 2024Updated last year
- ☆97Jun 23, 2024Updated last year
- Unreal Public Source Distribution☆18Feb 2, 2014Updated 12 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Lightweight Unity Editor tool for tracking asset references. Shows "Used By" and "Uses" for any asset or scene object, displays reference…☆77Mar 18, 2026Updated 3 weeks ago
- Flexible data model plugin for Unreal Engine 4☆49Dec 27, 2024Updated last year
- Highload cup F# solution☆12Oct 9, 2018Updated 7 years ago
- Source code of X-Ray Engine v2.0 (2011)☆28Jun 2, 2021Updated 4 years ago
- ☆37Nov 24, 2025Updated 4 months ago
- A tool for importing skeletal meshes into uassets extracted from FF7R☆15May 15, 2022Updated 3 years ago
- Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities☆10Sep 27, 2022Updated 3 years ago