blackbone / diLinks
Dependency injection solution for unity
☆11Updated last year
Alternatives and similar repositories for di
Users that are interested in di are comparing it to the libraries listed below
Sorting:
- Game builder (and automation) for Unity☆22Updated last year
- C# reactive library and set of tools for Unity development.☆22Updated 3 weeks ago
- Data type that can easy handle range in Unity inspector☆12Updated 2 years ago
- UI Framework for Unity based on reactivity and MVP pattern.☆16Updated last year
- An attribute for selecting a subclass to be serialized in Unity.☆14Updated last year
- Free IK foot placement script for Unity.☆14Updated 4 months ago
- ☆19Updated 3 weeks ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 11 months ago
- Unity package. Fully cross-platform WebSocket client library.☆17Updated last year
- Generate .md Markdown Documentation from Unity C# script assets.☆18Updated last year
- A Unity package for associating a value with each case of an enum. Allows setting values in the inspector and serialization.☆17Updated 2 years ago
- The MVVM pattern core implemented for Unity3d☆17Updated 8 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 7 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆21Updated last year
- A node based tool for Unity that allows you to easily create cutscenes. This tool uses the Unity GraphView API and UI builder.☆14Updated 2 years ago
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 10 months ago
- Short cuts for Physics.Overlap in Unity☆26Updated last year
- Lightweight dependency injection framework for Unity almost free of bindings☆32Updated 2 years ago
- 🥛 Async Managed Component-Oriented framework for Unity☆19Updated 2 weeks ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- A Unity package for basic AStar pathfinding☆12Updated last year
- A Unity package for structured UI development.☆15Updated 11 months ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 11 months ago
- Build Automation and Publish Tool (BAPT) is a Unity Editor extension that streamlines the process of building and uploading your Unity ga…☆20Updated 6 months ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated last year
- Unity Player/Editor Prefs Editor☆20Updated last year
- Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and moveme…☆28Updated last month
- Fully statically typed data migration system for C# and Unity.☆16Updated 3 months ago
- Git UI for Unity with multi-repository support. Manage multiple repositories like it's one repo☆18Updated last month